Skip to content

add web playground

add web playground #99

Workflow file for this run

name: Unit Test
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
CMAKE_VERSION: 3.13
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC", artifact: "Windows-MSVC.7z",
os: windows-latest,
cc: "cl", cxx: "cl",
environment_script: "C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
}
- {
name: "Windows Latest MinGW", artifact: "Windows-MinGW.7z",
os: windows-latest,
cc: "gcc", cxx: "g++"
}
- {
name: "Ubuntu Latest GCC", artifact: "Linux.7z",
os: ubuntu-latest,
cc: "gcc", cxx: "g++"
}
- {
name: "macOS Latest Clang", artifact: "macOS.7z",
os: macos-latest,
cc: "clang", cxx: "clang++"
}
steps:
- uses: actions/checkout@v3
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCURIOUSX_BUILD_TESTS=ON
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}