We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Normally an unspotted enemy player is pinged with the red triangle on the mini-map when they fire a non-suppressed weapon. The BOTs don't.
Can this be made to work the same as with players?
The text was updated successfully, but these errors were encountered:
This is something We don't have influence on. But on my testserver they show up most of the time. But the engineer-Class uses a suppressed weapon...
Sorry, something went wrong.
No branches or pull requests
Normally an unspotted enemy player is pinged with the red triangle on the mini-map when they fire a non-suppressed weapon. The BOTs don't.
Can this be made to work the same as with players?
The text was updated successfully, but these errors were encountered: