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There already is a "increment_with_player" spawn-mode.
But I added a factor for the balanced-team-mode and fixed player-count. I just pushed this on the master.
strengthen the bots presence on conquest and rush per player recounting bot spawn on respective teams
2 solutions
from current players team, remove 2 to make space for endless players, too
from side not declared bot team default. remove 2
optionally under fixed spawn, bots per player.
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