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refactored for jslint
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joeferner committed Jan 26, 2012
1 parent 1b6dc0f commit ea3a390
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Showing 14 changed files with 1,111 additions and 1,038 deletions.
4 changes: 4 additions & 0 deletions jslint
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DEFAULTFILES="lib/connection.js lib/driver.js lib/model.js lib/persist.js lib/persist_utils.js lib/drivers/* lib/query.js lib/sqltree.js lib/transaction.js lib/type.js"
FILES=${1:-$DEFAULTFILES}
echo $FILES
jslint --indent=2 --nomen --vars --node --continue --forin --plusplus --color $FILES
64 changes: 64 additions & 0 deletions lib/class.js
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/* Simple JavaScript Inheritance
* By John Resig http://ejohn.org/
* MIT Licensed.
*/
// Inspired by base2 and Prototype
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;

// The base Class implementation (does nothing)
var Class = function(){};

// Create a new Class that inherits from this class
Class.extend = function(prop) {
var _super = this.prototype;

// Instantiate a base class (but only create the instance,
// don't run the init constructor)
initializing = true;
var prototype = new this();
initializing = false;

// Copy the properties over onto the new prototype
for (var name in prop) {
// Check if we're overwriting an existing function
prototype[name] = typeof prop[name] == "function" &&
typeof _super[name] == "function" && fnTest.test(prop[name]) ?
(function(name, fn){
return function() {
var tmp = this._super;

// Add a new ._super() method that is the same method
// but on the super-class
this._super = _super[name];

// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;

return ret;
};
})(name, prop[name]) :
prop[name];
}

// The dummy class constructor
function Class() {
// All construction is actually done in the init method
if ( !initializing && this.init )
this.init.apply(this, arguments);
}

// Populate our constructed prototype object
Class.prototype = prototype;

// Enforce the constructor to be what we expect
Class.prototype.constructor = Class;

// And make this class extendable
Class.extend = arguments.callee;

return Class;
};

module.exports = Class;
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