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Target FPS/Refresh Rate #83

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Target FPS/Refresh Rate #83

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dpuyosa
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@dpuyosa dpuyosa commented Jun 5, 2017

For a project that Im working on the Raspberry I needed Smoothie to take less render time, so another WebGL canvas could get more FPS.

I made these changes so now I can find a balance between smoothness and performance.

this.chart = new Smooth.SmoothieChart({responsive: true, scaleSmoothing: 0.7});
this.chart.setTargetFPS(24);

It may be useful to someone else.

drewnoakes pushed a commit that referenced this pull request Aug 25, 2017
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Thanks very much. I pushed this in d88ff03 with some minor tweaks.

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