Welcome to Pixelizer - a AS3 entity and component based game framework!
Pixelizer takes care of all the tedious bits of game development and allows you to focus on what really matters - your game! Being based on entities and components, Pixelizer is very easy to extend and reuse.
- easy extendable component based framework
- nestable entities for easy manipulation of groups
- lots of premade components and entities
- fast 2D rendering
- automated collision detection and response
- spritesheets, animations and tilemaps
- prerendering of movieclips
- recording and replaying of input streams
- automatic panning and volume of moving sounds
- exact mouse and keyboard input
- fancy text rendering
- handy math and string routines
- effective object pools
- useful logging
- persistent storage to lower memory foot print
- and much more
Pixelizer is under development. If you have any ideas on how to make it better or any feedback at all. Please let me know!