-
Notifications
You must be signed in to change notification settings - Fork 0
/
ProximitySwitch.tscn
46 lines (35 loc) · 1.46 KB
/
ProximitySwitch.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/Door Switch copy.png" type="Texture" id=1]
[ext_resource path="res://scripts/proximity_switch.gd" type="Script" id=2]
[ext_resource path="res://assets/Door Switch Pressed copy.png" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 64, 64 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 192, 192 )
[node name="ProximitySwitch" type="Node2D" groups=["resettable"]]
position = Vector2( 0, 128 )
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 64, 64 )
rotation = 3.14159
texture = ExtResource( 1 )
[node name="SpritePressed" type="Sprite" parent="."]
visible = false
position = Vector2( 64, 64 )
rotation = 3.14159
texture = ExtResource( 3 )
[node name="Area" type="Area2D" parent="."]
visible = false
collision_layer = 128
collision_mask = 0
[node name="Collision" type="CollisionShape2D" parent="Area"]
position = Vector2( 64, 64 )
shape = SubResource( 1 )
[node name="NearbyArea" type="Area2D" parent="."]
collision_mask = 2
[node name="Collision" type="CollisionShape2D" parent="NearbyArea"]
position = Vector2( 64, 64 )
shape = SubResource( 2 )
[connection signal="body_entered" from="Area" to="." method="_on_Area_body_entered"]
[connection signal="body_entered" from="NearbyArea" to="." method="_on_NearbyArea_body_entered"]
[connection signal="body_exited" from="NearbyArea" to="." method="_on_NearbyArea_body_exited"]