forked from quic-go/quic-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
streams_map_outgoing_generic.go
224 lines (194 loc) · 5.45 KB
/
streams_map_outgoing_generic.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
package quic
import (
"context"
"sync"
"github.com/jojokbh/quic-go/internal/protocol"
"github.com/jojokbh/quic-go/internal/wire"
)
//go:generate genny -in $GOFILE -out streams_map_outgoing_bidi.go gen "item=streamI Item=BidiStream streamTypeGeneric=protocol.StreamTypeBidi"
//go:generate genny -in $GOFILE -out streams_map_outgoing_uni.go gen "item=sendStreamI Item=UniStream streamTypeGeneric=protocol.StreamTypeUni"
type outgoingItemsMap struct {
mutex sync.RWMutex
streams map[protocol.StreamNum]item
openQueue map[uint64]chan struct{}
lowestInQueue uint64
highestInQueue uint64
nextStream protocol.StreamNum // stream ID of the stream returned by OpenStream(Sync)
maxStream protocol.StreamNum // the maximum stream ID we're allowed to open
blockedSent bool // was a STREAMS_BLOCKED sent for the current maxStream
newStream func(protocol.StreamNum) item
queueStreamIDBlocked func(*wire.StreamsBlockedFrame)
closeErr error
}
func newOutgoingItemsMap(
newStream func(protocol.StreamNum) item,
queueControlFrame func(wire.Frame),
) *outgoingItemsMap {
return &outgoingItemsMap{
streams: make(map[protocol.StreamNum]item),
openQueue: make(map[uint64]chan struct{}),
maxStream: protocol.InvalidStreamNum,
nextStream: 1,
newStream: newStream,
queueStreamIDBlocked: func(f *wire.StreamsBlockedFrame) { queueControlFrame(f) },
}
}
func (m *outgoingItemsMap) OpenStream() (item, error) {
m.mutex.Lock()
defer m.mutex.Unlock()
if m.closeErr != nil {
return nil, m.closeErr
}
// if there are OpenStreamSync calls waiting, return an error here
if len(m.openQueue) > 0 || m.nextStream > m.maxStream {
m.maybeSendBlockedFrame()
return nil, streamOpenErr{errTooManyOpenStreams}
}
return m.openStream(), nil
}
func (m *outgoingItemsMap) OpenStreamSync(ctx context.Context) (item, error) {
m.mutex.Lock()
defer m.mutex.Unlock()
if m.closeErr != nil {
return nil, m.closeErr
}
if err := ctx.Err(); err != nil {
return nil, err
}
if len(m.openQueue) == 0 && m.nextStream <= m.maxStream {
return m.openStream(), nil
}
waitChan := make(chan struct{}, 1)
queuePos := m.highestInQueue
m.highestInQueue++
if len(m.openQueue) == 0 {
m.lowestInQueue = queuePos
}
m.openQueue[queuePos] = waitChan
m.maybeSendBlockedFrame()
for {
m.mutex.Unlock()
select {
case <-ctx.Done():
m.mutex.Lock()
delete(m.openQueue, queuePos)
return nil, ctx.Err()
case <-waitChan:
}
m.mutex.Lock()
if m.closeErr != nil {
return nil, m.closeErr
}
if m.nextStream > m.maxStream {
// no stream available. Continue waiting
continue
}
str := m.openStream()
delete(m.openQueue, queuePos)
m.lowestInQueue = queuePos + 1
m.unblockOpenSync()
return str, nil
}
}
func (m *outgoingItemsMap) openStream() item {
s := m.newStream(m.nextStream)
m.streams[m.nextStream] = s
m.nextStream++
return s
}
// maybeSendBlockedFrame queues a STREAMS_BLOCKED frame for the current stream offset,
// if we haven't sent one for this offset yet
func (m *outgoingItemsMap) maybeSendBlockedFrame() {
if m.blockedSent {
return
}
var streamNum protocol.StreamNum
if m.maxStream != protocol.InvalidStreamNum {
streamNum = m.maxStream
}
m.queueStreamIDBlocked(&wire.StreamsBlockedFrame{
Type: streamTypeGeneric,
StreamLimit: streamNum,
})
m.blockedSent = true
}
func (m *outgoingItemsMap) GetStream(num protocol.StreamNum) (item, error) {
m.mutex.RLock()
if num >= m.nextStream {
m.mutex.RUnlock()
return nil, streamError{
message: "peer attempted to open stream %d",
nums: []protocol.StreamNum{num},
}
}
s := m.streams[num]
m.mutex.RUnlock()
return s, nil
}
func (m *outgoingItemsMap) DeleteStream(num protocol.StreamNum) error {
m.mutex.Lock()
defer m.mutex.Unlock()
if _, ok := m.streams[num]; !ok {
return streamError{
message: "tried to delete unknown outgoing stream %d",
nums: []protocol.StreamNum{num},
}
}
delete(m.streams, num)
return nil
}
func (m *outgoingItemsMap) SetMaxStream(num protocol.StreamNum) {
m.mutex.Lock()
defer m.mutex.Unlock()
if num <= m.maxStream {
return
}
m.maxStream = num
m.blockedSent = false
if m.maxStream < m.nextStream-1+protocol.StreamNum(len(m.openQueue)) {
m.maybeSendBlockedFrame()
}
m.unblockOpenSync()
}
// UpdateSendWindow is called when the peer's transport parameters are received.
// Only in the case of a 0-RTT handshake will we have open streams at this point.
// We might need to update the send window, in case the server increased it.
func (m *outgoingItemsMap) UpdateSendWindow(limit protocol.ByteCount) {
m.mutex.Lock()
for _, str := range m.streams {
str.updateSendWindow(limit)
}
m.mutex.Unlock()
}
// unblockOpenSync unblocks the next OpenStreamSync go-routine to open a new stream
func (m *outgoingItemsMap) unblockOpenSync() {
if len(m.openQueue) == 0 {
return
}
for qp := m.lowestInQueue; qp <= m.highestInQueue; qp++ {
c, ok := m.openQueue[qp]
if !ok { // entry was deleted because the context was canceled
continue
}
// unblockOpenSync is called both from OpenStreamSync and from SetMaxStream.
// It's sufficient to only unblock OpenStreamSync once.
select {
case c <- struct{}{}:
default:
}
return
}
}
func (m *outgoingItemsMap) CloseWithError(err error) {
m.mutex.Lock()
m.closeErr = err
for _, str := range m.streams {
str.closeForShutdown(err)
}
for _, c := range m.openQueue {
if c != nil {
close(c)
}
}
m.mutex.Unlock()
}