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PC-98: Limit the graphics layer to the number of active display lines…
… programmed into the GDC so First Queen can display the status bar correctly at the bottom of the screen
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You might want to look at Dragon Buster which sets the slave 7220 to have a bigger vertical back porch so the graphics layer is shifted down relative to the text for the top status bar.
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I tried, but Dragon Buster seems to be stuck in a loop waiting for an interrupt from the floppy controller (something with port 90h), can't get it to run yet.
Are there any other games that do similar tricks shifting the graphics layer around through modification of the blanking area?
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Not that I can think of.