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Windows 95 and 98 - Controller not recognized ? #1877
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Welcome to this issue tracker. As we had discussed earlier elsewhere, your joystick is indeed recognized in the DOS shell (both integrated DOS and guest DOS). So this must be something with the Windows 95/98 configuration or driver. There is now a draft Wiki page named “Guide:Setting up joysticks in DOSBox‐X”, please be sure to check it out: https://github.com/Wengier/dosbox-x-wiki/wiki/Guide%3ASetting-up-joysticks-in-DOSBox%E2%80%90X |
on Windows you need to change some resources on the gameport device This is vanilla dosbox but I figure the same applies |
The wiki joystick page does not mention Windows under DOSBox-X yet. I was
intending to check Windows 3.0a Multimedia Edition up to Win98SE but have
not had the time to do so.
Also, I think DOSBox ECE has some additional joystick patches which
DOSBox-X lacks. Not sure if adding those would make a difference.
…On Fri, Sep 25, 2020 at 12:10 AM Sebiohazard ***@***.***> wrote:
Good evening everyone !
I tried a Windows 95 install to see if my joystick is recognized but I
have the same problem as with Windows 98... here is the conf file I used:
`[sdl]
autolock=true
usescancodes=true
[dosbox]
title=Windows 95
memsize=64
vmemsize=8
vesa modelist width limit=0
vesa modelist height limit=0
[dos]
ver=7.1
keyboardlayout=sf
[cpu]
cputype=pentium_mmx
core=normal
cycles=30000
[sblaster]
sbtype=sb16vibra
irq=5
[joystick]
joysticktype=auto
[ne2000]
If you want networking in Windows, set ne2000=true. This also requires
that you set realnic= to a suitable value for your PC
ne2000=false
nicirq=10
realnic=list
[fdc, primary]
int13fakev86io=true
[ide, primary]
int13fakeio=true
int13fakev86io=true
[ide, secondary]
int13fakeio=true
int13fakev86io=true
cd-rom insertion delay=4000
[render]
aspect=true
scaler=normal3x
[autoexec]
imgmount 0 boot.ima -t floppy
imgmount 2 win95.vhd -t hdd -size 512,63,64,520`
Did I forget something ?
Greetings !
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Thank you for your answers !
Greetings ! |
@Sebiohazard it is reportedly possible to install win9x in DOSBox-SVN. But you will have lots more problems as, amongst others, it lacks proper support for IDE controllers and the developers have indicated not being interested in adding it. This means that when you boot Win9x in DOSBox-SVN that your harddisk will run in legacy compatibility mode, and you cannot access a CD-ROM. DOSBox-X is the only dosbox fork to have this IDE emulation functionality at this point. |
No! I was justo giving that because it contains the advice about changing
the gameport base address.
I bet X should be better and more stable
…On Fri, Sep 25, 2020, 08:05 Sebiohazard ***@***.***> wrote:
Thank you for your answers !
1.
My joystick is well recognized in the Mapper Editor.
2.
I also tried the diagnostic tools here
<https://www.vogons.org/download/file.php?id=91111> under DOS 7.0
(Windows 98 SE) & my joystick is recognized.
3.
You will find a post about my problem on the VOGONS forum here
<https://www.vogons.org/viewtopic.php?f=31&t=76199>.
4.
Is DOSBox-SVN core more suitable than DOSBox-X for installing Windows
98 or 98 ?
Greetings !
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@Sebiohazard Windows 95 and 98 are officially supported in DOSBox-X, so we will try to actively improve its function in DOSBox-X. On the other hand, remember that DOSBox (SVN or other forks) generally focus on DOS games, and Windows 9x is never officially supported by DOSBox SVN (so don't expect them to ever try to improve its emulations for Windows 95/98). |
@Sebiohazard did you try this |
@fr500 hello unfortunately I cannot change " Setting based on " I only have one choice why ?! |
oh that's weird! I wouldn't know to be honest. |
@Sebiohazard Since your joystick does work in DOSBox-X’s emulated DOS, it means that your joystick can be recognized by guest systems inside DOSBox-X. So it is more like a Windows 9x configuration issue, or maybe the driver issue. But you can certainly try to change the joystick type and see if it can be recognized by Windows 9x then. |
I know this is a necro thread, but I ran into this issue recently (began trying to tackle it around 2021-08). I have found a solution, and it possibly points to an error within dosbox-x. I am running windows 10 (whatever service pack is current as of 2021-10-16), on an i4770k @ stock (3.5GHz) system, 32GB ram, GTX1080ti. I use vjoy to map my xbox elite series 2 controller to old games, so I am routing through vjoy. I use hidguardian to block win10 from seeing the xbox controller, so in control panel -> devices and printers -> controllers only sees vjoy. I am using the 20211001 release (.18) though this present in the antecedents .17 and .16. I load win95 (any version, tested it on RTM, a, b, and c) or win98 (any version, tested RTM and SE). My controller is recognized in the dosbox-x mapper, and works in mechwarrior 2 run through dosbox-x. However, the controller is not recognized within win9x operating as guest os within dosbox-x. Under my computer -> control panel -> system -> device manager -> sound, video, and game controllers, there is listed: 1) creative labs sound blaster 16 plug and play, 2) gameport joystick, 3) mpu-401 compatible. Under gameport joystick -> properties -> resources, there is only the option for "basic configuration 0000", which is i/o range 0200-0207. This range will not recognize dosbox-x emulating the gameport joystick. There is no "basic configuration 0" or "basic configuration 1" as others have suggested to use. This makes the joystick not visible in win9x, and will not work. Now, the fix:
I need to repeat this every single time i restart win9x under dosbox-x. It's not that difficult, but it is quite annoying. It is worth pointing out that PCEM and 86box both emulate the gameport controller and accept vjoy and joysticks on the i/o range of 0200-0207. I believe this means dosbox-x is not feeding windows the correct gameport i/o information. I am not a CE expert, so I have no real idea what's going on here, but it does point to an issue that might have a simple fix in the dosbox-x code. Hopefully this helps anyone else out that has been having this issue. |
I just encountered this same problem on Windows 98SE, what fixed it for me was changing sound card from sb16vibra to sb16. Only difference is you need to go to Add new hardware for Windows to detect it. |
I have also encountered this issue. |
I had a look at the source code and am wondering about this section in
The min and max are set to 200 instead of 201... |
yes, good solution, now my PS2 dualshock2 is playable, thanks! |
Good evening everyone !
I tried a Windows 95 install to see if my joystick is recognized but I have the same problem as with Windows 98... here is the conf file I used:
Did I forget something ?
Greetings !
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