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chore(readme): clarify lack of runtime support
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jonisavo committed Apr 28, 2022
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# UIComponents
#### A microframework for creating reusable components for Unity's UIElements.
#### A microframework for creating reusable components for Unity Editor's UIElements.

**NOTE:** UIComponents is designed for the Unity Editor and uses `AssetDatabase`.
Support for Addressables may come in the future.

```c#
[Layout("Assets/Editor/Components/MyComponent/MyComponent.uxml")]
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