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Scripts developed during XRBootcamp 2020. Worked with the Oculus Quest and their new hand-tracking features to create physics in VR and an optimal gaming environment

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Scripts developed during XRBootcamp 2020. Worked with Unity to create a full interactable VR enviornment using Oculus Quest. Sample scripts include a breakable cup, calculating the optimal velocity at which the should break when grabbed and smashed by the player in the virtual enviornment https://www.youtube.com/watch?v=Ld8ci4cT0jk

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Scripts developed during XRBootcamp 2020. Worked with the Oculus Quest and their new hand-tracking features to create physics in VR and an optimal gaming environment

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