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updated readme
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jonobr1 committed May 13, 2013
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A two-dimensional drawing api meant for modern browsers. It is renderer agnostic enabling the same api to render in multiple contexts: webgl, canvas2d, and svg.

[Home](http://jonobr1.github.com/two.js)[Examples](http://jonobr1.github.com/two.js/#examples)[Documentation](http://jonobr1.github.com/two.js/#documentation)[Help](http://stackoverflow.com/questions/tagged/two.js)
[Home](http://jonobr1.github.com/two.js)[Examples](http://jonobr1.github.com/two.js/#examples)[Documentation](http://jonobr1.github.com/two.js/#documentation)[Help](https://github.com/jonobr1/two.js/issues?labels=question)

## Usage
Download the [minified library](https://raw.github.com/jonobr1/two.js/master/build/two.min.js) and include it in your html. Alternatively see [how to build the library yourself](https://github.com/jonobr1/two.js#custom-build).
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## Change Log

2013 05 01 [v0.2.0](https://github.com/jonobr1/two.js/tree/v0.2.0)
May 3, 2013 [v0.2.0](https://github.com/jonobr1/two.js/tree/v0.2.0)
+ First alpha release

Jan 29, 2013 [v0.1.0-alpha](https://github.com/jonobr1/two.js/tree/v0.1.0-alpha)
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