/
WebAssetRegistry.php
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/
WebAssetRegistry.php
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<?php
/**
* Joomla! Content Management System
*
* @copyright Copyright (C) 2005 - 2018 Open Source Matters, Inc. All rights reserved.
* @license GNU General Public License version 2 or later; see LICENSE.txt
*/
namespace Joomla\CMS\WebAsset;
defined('JPATH_PLATFORM') or die;
use Joomla\CMS\Document\Document;
use Joomla\CMS\Factory;
use Joomla\CMS\Filesystem\Path;
/**
* Web Asset Factory class
*
* @since __DEPLOY_VERSION__
*/
class WebAssetRegistry
{
/**
* Mark the new data file
*
* @var integer
*
* @since __DEPLOY_VERSION__
*/
const DATAFILE_NEW = 1;
/**
* Mark already parsed data file
*
* @var integer
*
* @since __DEPLOY_VERSION__
*/
const DATAFILE_PARSED = 2;
/**
* Files with Asset info. File path should be relative.
*
* @example of data file:
*
* {
* "title" : "Example",
* "name" : "com_example",
* "author": "Joomla! CMS",
* "assets": [
* {
* "name": "library1",
* "version": "3.5.0",
* "js": [
* "com_example/library1.min.js"
* ]
* },
* {
* "name": "library2",
* "version": "3.5.0",
* "js": [
* "com_example/library2.min.js"
* ],
* "css": [
* "com_example/library2.css"
* ],
* "dependency": [
* "core",
* "library1"
* ],
* "attribute": {
* "com_example/library2.min.js": {
* "attrname": "attrvalue"
* },
* "com_example/library2.css": {
* "media": "all"
* }
* }
* },
* ]
* }
*
* @var array
*
* @since __DEPLOY_VERSION__
*/
protected $dataFiles = [];
/**
* Registry of available Assets
*
* @var array
*
* @since __DEPLOY_VERSION__
*/
protected $assets = [];
/**
* Weight of the most heavier and active asset
*
* @var float
*
* @since __DEPLOY_VERSION__
*/
protected $lastItemWeight = 1;
/**
* Class constructor
*
* @since __DEPLOY_VERSION__
*/
public function __construct()
{
$this->searchForDataFiles();
}
/**
* Get an existing Asset from a registry, by asset name.
* Return asset object or false if asset does not exists.
*
* @param string $name Asset name
*
* @return WebAssetItem|bool
*
* @since __DEPLOY_VERSION__
*/
public function getAsset($name)
{
// Check if there any new data file was added
$this->parseDataFiles();
if (!empty($this->assets[$name]))
{
return $this->assets[$name];
}
return false;
}
/**
* Search for all active assets.
*
* @return WebAssetItem[] Array with active assets
*
* @since __DEPLOY_VERSION__
*/
public function getActiveAssets()
{
$assets = array_filter(
$this->assets,
function($asset)
{
return $asset->isActive();
}
);
// Order them by weight and return
return $this->sortByWeight($assets);
}
/**
* Search for assets with specific state.
*
* @param int $state Asset state
*
* @return WebAssetItem[] Array with active assets
*
* @since __DEPLOY_VERSION__
*/
public function getAssetsByState($state = WebAssetItem::ASSET_STATE_ACTIVE)
{
$assets = array_filter(
$this->assets,
function($asset) use ($state)
{
return $asset->getState() === $state;
}
);
// Order them by weight and return
return $this->sortByWeight($assets);
}
/**
* Add Asset to registry of known assets
*
* @param WebAssetItem $asset Asset instance
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function addAsset(WebAssetItem $asset)
{
$this->assets[$asset->getName()] = $asset;
return $this;
}
/**
* Remove Asset from registry.
*
* @param string $name Asset name
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function removeAsset($name)
{
if (!empty($this->assets[$name]))
{
unset($this->assets[$name]);
}
return $this;
}
/**
* Change the asset State
*
* @param string $name Asset name
* @param integer $state New state
*
* @return self
*
* @throws \RuntimeException if asset with given name does not exists
*
* @since __DEPLOY_VERSION__
*/
public function setAssetState($name, $state = WebAssetItem::ASSET_STATE_ACTIVE)
{
$asset = $this->getAsset($name);
if (!$asset)
{
throw new \RuntimeException('Asset "' . $name . '" do not exists');
}
// Asset already has the requested state
if ($asset->getState() === $state)
{
return $this;
}
// Change state
$asset->setState($state);
// Update last weight, to keep an order of enabled items
if ($asset->isActive())
{
$this->lastItemWeight = $this->lastItemWeight + 1;
$asset->setWeight($this->lastItemWeight);
}
return $this;
}
/**
* Activate the Asset item
*
* @param $name
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function enableAsset($name)
{
return $this->setAssetState($name, WebAssetItem::ASSET_STATE_ACTIVE);
}
/**
* Deactivate the Asset item
*
* @param $name
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function disableAsset($name)
{
return $this->setAssetState($name, WebAssetItem::ASSET_STATE_INACTIVE);
}
/**
* Attach an active assets to the Document
*
* @param Document $doc Document for attach StyleSheet/JavaScript
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function attach(Document $doc)
{
$app = Factory::getApplication();
// Resolve Dependency
$this->resolveDependency();
// Trigger the event
$app->triggerEvent('onBeforeAttachWebAssets', array($this, $doc));
$assets = $this->getActiveAssets();
// Pre-save existing Scripts, and attach them after requested assets.
$jsBackup = $doc->_scripts;
$doc->_scripts = [];
// Attach an active assets do the document
foreach ($assets as $asset)
{
$asset->attach($doc);
}
// Merge with previously added scripts
$doc->_scripts = array_replace($doc->_scripts, $jsBackup);
return $this;
}
/**
* Resolve Dependency for just added assets
*
* @return self
*
* @throws \RuntimeException When Dependency cannot be resolved
*
* @since __DEPLOY_VERSION__
*/
protected function resolveDependency()
{
$assets = $this->getAssetsByState(WebAssetItem::ASSET_STATE_ACTIVE);
foreach ($assets as $asset)
{
$this->resolveItemDependency($asset);
$asset->setState(WebAssetItem::ASSET_STATE_RESOLVED);
}
return $this;
}
/**
* Resolve Dependency for given asset
*
* @param WebAssetItem $asset Asset instance
*
* @return self
*
* @throws \RuntimeException When Dependency cannot be resolved
*
* @since __DEPLOY_VERSION__
*/
protected function resolveItemDependency(WebAssetItem $asset)
{
foreach ($this->getDependenciesForAsset($asset) as $depItem)
{
$oldState = $depItem->isActive();
// Make active
if (!$oldState)
{
$depItem->setState(WebAssetItem::ASSET_STATE_DEPENDANCY);
}
// Calculate weight, make it a bit lighter
$depWeight = $depItem->getWeight();
$assetWeight = $asset->getWeight();
$depWeight = $depWeight === 0 ? $this->lastItemWeight : $depWeight;
$weight = $depWeight > $assetWeight ? $assetWeight : $depWeight;
$weight = $weight - 0.01;
$depItem->setWeight($weight);
// Prevent duplicated work if Dependency already was activated
if (!$oldState)
{
$this->resolveItemDependency($depItem);
}
}
return $this;
}
/**
* Return dependancy for Asset as array of AssetItem objects
*
* @param WebAssetItem $asset Asset instance
*
* @return WebAssetItem[]
*
* @throws \RuntimeException When Dependency cannot be found
*
* @since __DEPLOY_VERSION__
*/
protected function getDependenciesForAsset(WebAssetItem $asset)
{
$assets = [];
foreach ($asset->getDependencies() as $depName)
{
$dep = $this->getAsset($depName);
if (!$dep)
{
throw new \RuntimeException('Cannot find Dependency "' . $depName . '" for Asset "' . $asset->getName() . '"');
}
$assets[$depName] = $dep;
}
return $assets;
}
/**
* Sort assets by it`s weight
*
* @param WebAssetItem[] $assets Linked array of assets
* @param bool $ask Order direction: true for ASC and false for DESC
*
* @return WebAssetItem[]
*
* @since __DEPLOY_VERSION__
*/
protected function sortByWeight(array $assets, $ask = true)
{
uasort(
$assets,
function($a, $b) use ($ask)
{
if ($a->getWeight() === $b->getWeight())
{
return 0;
}
if ($ask)
{
return $a->getWeight() > $b->getWeight() ? 1 : -1;
}
else
{
return $a->getWeight() > $b->getWeight() ? -1 : 1;
}
}
);
return $assets;
}
/**
* Prepare new Asset instance.
*
* @param string $name Asset name
* @param array $data Asset information
*
* @return WebAssetItem
*
* @since __DEPLOY_VERSION__
*/
public function createAsset($name, array $data = [])
{
return new WebAssetItem($name, $data);
}
/**
* Register new file with Asset(s) info
*
* @param string $path Relative path
*
* @return self
*
* @since __DEPLOY_VERSION__
*/
public function registerDataFile($path)
{
$path = Path::clean($path);
if (is_file(JPATH_ROOT . '/' . $path) && !isset($this->dataFiles[$path]))
{
$this->dataFiles[$path] = static::DATAFILE_NEW;
}
return $this;
}
/**
* Search for joomla.asset.json files in the Media folder, and templates.
*
* @return void
*
* @since __DEPLOY_VERSION__
*/
protected function searchForDataFiles()
{
$files = array_merge(
glob(JPATH_ROOT . '/media/*/joomla.asset.json', GLOB_NOSORT), // Search extension assets, in /media
glob(JPATH_BASE . '/templates/*/joomla.asset.json', GLOB_NOSORT) // Search the template assets
);
if (empty($files))
{
return;
}
foreach ($files as $file)
{
$path = preg_replace('#^' . JPATH_ROOT . '/#', '', $file);
$this->registerDataFile($path);
}
}
/**
* Parse registered data files
*
* @return void
*
* @since __DEPLOY_VERSION__
*/
protected function parseDataFiles()
{
// Filter new asset data files and parse each
$constantIsNew = static::DATAFILE_NEW;
$files = array_filter(
$this->dataFiles,
function($state) use ($constantIsNew)
{
return $state === $constantIsNew;
}
);
foreach (array_keys($files) as $path)
{
$this->parseDataFile($path);
// Mark as parsed (not new)
$this->dataFiles[$path] = static::DATAFILE_PARSED;
}
}
/**
* Parse data file
*
* @param string $path Relative path to the data file
*
* @return void
*
* @throws \RuntimeException If file is empty or invalid
*
* @since __DEPLOY_VERSION__
*/
protected function parseDataFile($path)
{
$data = file_get_contents(JPATH_ROOT . '/' . $path);
$data = $data ? json_decode($data, true) : null;
if (!$data)
{
throw new \RuntimeException('Asset data file "' . $path . '" is broken');
}
// Asset exists but empty, skip it silently
if (empty($data['assets']))
{
return;
}
// Keep source info
$assetSource = [
'dataFile' => $path,
];
// Prepare WebAssetItem instances
foreach ($data['assets'] as $item)
{
if (empty($item['name']))
{
throw new \RuntimeException('Asset data file "' . $path . '" contains incorrect asset defination');
}
$item['assetSource'] = $assetSource;
$assetItem = $this->createAsset($item['name'], $item);
$this->addAsset($assetItem);
}
}
}