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Machine Learning Enemy Game object in AR Environment Game with Unity

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joontohub/AR-Game-with-Machine-Learning-with-Unity

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GET JEWEL competing against Reinforcement Learned Agent(ML Agent) in AR Environment

Install

####1.Click Star in the Top-Left side

####2.Git Clone

git clone https://github.com/joontohub/AR-Game-with-Machine-Learning-with-Unity.git

3.Install ML-Agent

go to https://github.com/Unity-Technologies/ml-agents you can download ML-Agent.

you can import ML Agent in Unity project. Window - packageManager - ML-agent

  • this project code is made with ML-Agent 0.15.1 version.

base Model

base model is made to get jewel only.

do not attempt to avoid Enemy(opponent player).

you can download code in this repo.

https://github.com/joontohub/AR-Game-with-Machine-Learning-with-Unity/tree/acbab13db0582565d916c96afbda6169693ce168

git clone https://github.com/joontohub/AR-Game-with-Machine-Learning-with-Unity/tree/acbab13db0582565d916c96afbda6169693ce168

Avoid Model

this model is Attempting to avoid opponent player. because if collision is happed, this agent lost some point and got stunned.

you can download code in this repo.

not yet made.

Attack Model

this model is Attempting to attack opponent player and to get jewels. because attacking player and getting jewels all gave the points Agent.

you can download code in this repo.

not yet made.

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Machine Learning Enemy Game object in AR Environment Game with Unity

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