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A graphics demo written in C++ that demonstrates triangle rasterization.
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This is a small SDL-based demo written in C++ that features a simple triangle rasterization algorithm. The demo was posted along with an article at: http://www.3ddrome.com/ This demo was developed and tested on Arch Linux. To build it, just run 'make' (you may have to edit the Makefile). This will create an executable called 'triangleraster' that you can then run. Press the 'Escape' key to exit the demo. The code is distributed under a BSD-style license. Josh Beam http://joshbeam.com/