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DM S08: Cleanup & improve ending sequence, fixing wesnoth#3575
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Removes final black screen that could be mistaken for a bug.
Shows Delfador disappearing in front of the orcs more clearly.

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sigurdfdragon committed Sep 29, 2018
1 parent 248af05 commit 75ab69d
Showing 1 changed file with 22 additions and 27 deletions.
49 changes: 22 additions & 27 deletions data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg
Expand Up @@ -219,11 +219,27 @@

[redraw][/redraw]

[scroll_to]
x,y=23,11
[/scroll_to]

[delay]
time=1000
[/delay]

[heal_unit]
[filter]
id=Delfador
[/filter]
amount=full
animate=no
moves=full
restore_attacks=yes
restore_statuses=yes
[/heal_unit]
{MOVE_UNIT (id=Delfador) 23 11}
{MODIFY_UNIT (id=Delfador) facing sw}

[delay]
time=500
[/delay]
Expand Down Expand Up @@ -288,48 +304,27 @@ But as Delfador’s meditation deepened, and the woses sank into their timeless
blue=-32
[/color_adjust]
[delay]
time=10
time=250
[/delay]
[color_adjust]
red=-64
green=-64
blue=-64
[/color_adjust]
[delay]
time=10
time=250
[/delay]
[color_adjust]
red=-128
green=-128
blue=-128
[/color_adjust]
[delay]
time=10
time=250
[/delay]
[kill]
side=3
[/kill]
[heal_unit]
[filter]
id=Delfador
[/filter]
amount=full
animate=no
moves=full
restore_attacks=yes
restore_statuses=yes
[/heal_unit]
[modify_unit]
x,y=recall,recall
[filter]
id=Delfador
[/filter]
[/modify_unit]
[color_adjust]
red=-255
green=-255
blue=-255
[/color_adjust]
[put_to_recall_list]
id=Delfador
[/put_to_recall_list]
[modify_side]
side=1,2
hidden=yes
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