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Run your OS-compliant games with, added joypad controls & custom fixes Howto: - install "cd32launch" in C subdir of the CD/HD - locate the executable of your game and type "cd32launch exe=game_executable" Features: - - Allow to start game without fast memory - Allow to degrade to ECS or keep as AGA, remove caches or leave them - Automatic patch mode (look for VBR read/writes and patches them to 0) - Install a custom VBL handle to read joypad and issue keyboard interrupts (like CD32load & JST do) - Can patch the executable with special mini-whdload-like slave (patchlist) to remove protections/fix stuff/perform assigns Run it (through your favourite launcher): example: cd32load assassin.slave CUSTOM1=1 JOY1GREEN=0x40 pressing green CD32 controller will issue rawkey 0x40 (space). Basic options: - SLAVE: mandatory: provide whdload slave to run - DATA: like whdload, specify game files directory. Caution: if files aren't there, CD32Load can crash/abort - BUTTONWAIT: if implemented in slave, will wait on title screens, loading screens... - JOYPAD=0,1,2,3: 0: no remap, 1: remap only on port 0, 2: remap only on port 1, 3: remap both ports (2 player games) - VK: enable virtual keyboard - VM: enable virtual mouse - JOYx<color/direction>: assign a raw keycode to a joypad button - VMMODIFY,VMMODIFYBUT: see virtual mouse doc - NOVBRMOVE: if game crashes, has strange behaviour with inputs try that (try JOYPAD=0 first!) - IDEHD: force the use of hard drive even if there's a CD unit (CD0:) - DISKUNIT: set unit of hard drive / cd. Useful if DH1: is the disk containing games. - NTSC/PAL: force display either in NTSC or PAL - CDFREEZE: blocks interrupts when accessing CD/HD. Turn it in case of problem on to see if it fixes the crash/lockup. Needed for some games (Pinball Dreams), crashes others (Apano Sin) - FILECACHE: turns on file caching. Basically can be used with most 512K/1MB games. Not on 2MB games. A lot of games work fine and load quickly using FILECACHE on real hardware. On WinUAE it has little effect. Don't get fooled when testing your games on WinUAE, a lot of defects cannot be seen. If FILECACHE is accepted by the game, then use it as it almost acts like a RAM loader and it reduces the risk of read errors / interrupt / game conflicts. - CPUCACHE: you might want to see if the game is faster with caches on. From my experience, a lot of games crash with caches on on this particular CD32 + chipmem only setup, so I turned it off by default from v0.24 - CD1X: (not supported with RNCD or IDEHD): sets CD speed to 1x instead of default 2x The joypad read routine may conflict with existing slave/game read routine, specially if game/slave supports 2nd button/joypad. - Default is JOYPAD=2: means port 1 has button redirection to keys. - JOYPAD=3 turns both joyports on for redirection - JOYPAD=1 means that only port 0 has button redirection (useful when conflicts with game controls. Use JOYPAD=1 JOY0BLUE=0x19 JOY0RED=0x40 to enable P on RMB & spc on LMB on a 1-player game) - JOYPAD=0 turns it off on both ports (required when slave/game already supports joypad buttons / 2 player mode & control conflicts) - By default, joypad port 1 mapping is enabled like this: * blue => space * green => return * yellow => left ALT * play => P * bwd => F1 * fwd => F2 * fwd+bwd => ESC - By default, joypad port 0 mapping is enabled like this: * blue => 2 * green => 1 * yellow => backspace * play => P * bwd => F3 * fwd => F4 * fwd+bwd => ESC To disable a given default remapping, just set it to 0: JOY1BLUE=0x00 Note that you can reset the console by pressing all color buttons + play button simultaneously (avoids knocking off the beer when getting up to press CD32 reset button) CUSTOMx options: Hold buttons at CD32Load startup to set CUSTOMx=1 even if not set by command line. Useful on read-only media!! ATM only value 1 can be set (it is the most useful). Of course, multiple presses enable several CUSTOMx flags - Blue: CUSTOM1=1 - Yellow: CUSTOM2=1 - Green: CUSTOM3=1 - Reverse: CUSTOM4=1 - Forward: CUSTOM5=1 Contributors: - JOTD: main source code, bits & pieces integration of all parts & whdload emulation - Earok & Akira: helping me get the idea :) enjoy!
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a program to run programs on a CD32 & patch them on the fly
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