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unix: handle EINPROGRESS for unix sockets

Before this commit, it was assumed that connect() on UNIX sockets never
returns EINPROGRESS. It turned out to be a bad assumption: Dave Pacheco
reports sporadic hangups on SmartOS because of that.

It's not clear to me _why_ the Illumos kernel returns that error but
that's inconsequential: whatever the cause, libuv needs to handle it
and now it does.

Fixes nodejs/node-v0.x-archive#4785.
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bnoordhuis committed Feb 21, 2013
1 parent 1d64c82 commit 3348cd74075bf593ab8484d9ad915699d4b9c9fc
Showing with 5 additions and 6 deletions.
  1. +5 −6 src/unix/pipe.c
@@ -183,17 +183,15 @@ void uv_pipe_connect(uv_connect_t* req,
uv_strlcpy(saddr.sun_path, name, sizeof(saddr.sun_path));
saddr.sun_family = AF_UNIX;
/* We don't check for EINPROGRESS. Think about it: the socket
* is either there or not.
do {
r = connect(uv__stream_fd(handle),
(struct sockaddr*)&saddr, sizeof saddr);
while (r == -1 && errno == EINTR);
if (r == -1)
goto out;
if (errno != EINPROGRESS)
goto out;
if (new_sock)
if (uv__stream_open((uv_stream_t*)handle,
@@ -213,8 +211,9 @@ void uv_pipe_connect(uv_connect_t* req,
req->cb = cb;
/* Run callback on next tick. */
uv__io_feed(handle->loop, &handle->io_watcher);
/* Force callback to run on next tick in case of error. */
if (err != 0)
uv__io_feed(handle->loop, &handle->io_watcher);
/* Mimic the Windows pipe implementation, always
* return 0 and let the callback handle errors.

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