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Flow-based for Ada Language #25
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Hi Sanyaade, From the Wikipedia description of Ada, it looks like you should be able to write a good FBP implementation in Ada. I just want to make a couple of points:
PM |
@jpaulm , Many thanks for your quick reply and support. I will take a look at C++FBP and C#FBP, this addition of boost library is always a scary attempt to me as its much adding to the code size. But if its a devil that I have to live then I will see how its goes. My primary is to learning by doing through hands-on approach. The goal is to be able to create a flow-based environment that I could use to teach absolute beginner introductory level programming (age 6 - 14 yrs). I want to see if flow (graph) <--> to code (text) is possible first then extend on that into hardware programming e.g. Robotics or GPIO, etc... Boost and QT framework are a bit bloated. I always run away from them. (QT ~ 6GB download; Boost ~ 3GB downloads 👎 ) I will download the C++FBP and start from that first in order to get my hands-on I will get back to you over the week Many thanks for your continuous support! Hear from you soon! God blesses!!! Best regards, |
You're welcome!
Just wanted to say that I was surprised that you chose C++FBP as a starting
point, as I would say that JavaFBP is more integrated - and more mature!
C++FBP is based on an earlier, C-based version, so still has some structs,
while of course JavaFBP is all objects... Also, I needed to use Boost as
AFAIK C++ has no native multithreading features... (or at least did not
have when I was building C++FBP)...
On the plus side, C++FBP has better separation between the run-time part
and the network definition part...
Just listing some choice criteria...!
Let me know how it goes (if you want)!
Regards,
Paul M.
…On Mon, Jan 7, 2019 at 6:34 PM sanyaade-mobiledev ***@***.***> wrote:
@jpaulm <https://github.com/jpaulm> ,
Many thanks for your quick reply and support.
I will take a look at C++FBP and C#FBP, this addition of boost library is
always a scary attempt to me as its much adding to the code size. But if
its a devil that I have to live then I will see how its goes.
My primary is to learning by doing through hands-on approach. The goal is
to be able to create a flow-based environment that I could use to teach
absolute beginner introductory level programming (age 6 - 14 yrs). I want
to see if flow (graph) <--> to code (text) is possible first then extend on
that into hardware programming e.g. Robotics or GPIO, etc...
Boost and QT framework are a bit bloated. I always run away from them. (QT
~ 6GB download; Boost ~ 3GB downloads 👎 )
I will download the C++FBP and start from that first in order to get my
hands-on
I will get back to you over the week
Many thanks for your continuous support!
Hear from you soon!
God blesses!!!
Best regards,
Sanyaade
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"I want to see if flow (graph) <--> to code (text) is possible first " Of course it is! First design your AdaFBP network definition language, and then either a) write a converter from the .drw format to your network definition language, or b) modify DrawFBP to generate it... "then extend on that into hardware programming e.g. Robotics or GPIO, etc..." I will be very interested in whatever you come up with in these areas! Best regards, Paul M. |
@jpaulm . Good evening, Many thanks for your feedback and directions. I went for C++FBP because I am comfortable with C and C++ as I used them on regular basis. I will work on them and ask for your help if I run into a block. Many thanks! Speak to you soon! God blesses!!! Best regards, |
Hello Everybody,
Is it possible to implement or generate code for Ada language with drawfbp or create adafbp (just like cppfbp, c#fbp, javafbp, etc...
Many thanks!
God blesses!!!
Best regards,
Sanyaade
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