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jpaver edited this page Nov 4, 2019 · 1 revision

Welcome to the opengametools wiki!

opengametools currently contains

  • ogt_vox_loader : a loader that parses all chunks in a magicavoxel .vox file and makes them available as a C/C++ struct.

A small roadmap of items to be added

  • ogt_qb_loader: a loader that parses all chunks in a qubicle .qb file and makes them available as a C/C++ struct.
  • ogt_voxel_meshify : converts a 3d voxel grid into an indexed triangle mesh with naieve, greedy and triangulate algorithms.
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