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further corrections of manual, and sync the two versions [ci skip]
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jpcima committed Jun 2, 2019
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6 changes: 3 additions & 3 deletions docs/manual/en/manual.html
Expand Up @@ -791,7 +791,7 @@ <h3 id="_emulators">Emulators</h3>
<p>Nuked OPL: This emulator offers excellent fidelity, aiming to provide nearly cycle-exact emulation. However, CPU usage is significant, so it is only recommended with a small number of chips, or for non-realtime rendering.&#8201;&#8212;&#8201;v1.7.4 has been optimized to reduce CPU usage.&#8201;&#8212;&#8201;v1.8 includes an improved ADSR implementation, but greater CPU usage.</p>
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<p>Opal OPL3: This emulator is less accurate than the choices above, and does not support the 5 dedicated rhythm channels, but was taken from the popular Reality Adlib Tracker software. It can reproduce the sound characteristics of that tracker&#8217;s sequencer.</p>
<p>Opal OPL3: This emulator is less accurate than the choices above, and does not support the 5 dedicated rhythm channels, but was taken from the popular Reality Adlib Tracker software. It can reproduce the sound characteristics of that tracker.</p>
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<p>Java: Another alternative, originally developed as an experiment in Java.</p>
Expand Down Expand Up @@ -983,7 +983,7 @@ <h2 id="_about">About</h2>
<p>Alexey Khokholov (Nuke.YKT) for Nuked OPL, and Alexander Troosh for his optimizations on v1.7.4.</p>
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<p>Robson Cozendey for the original Java OPL, which was later converted to C++ by others.</p>
<p>Robson Cozendey for the original Java OPL, which was later converted to C++ by Randy Heit.</p>
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<p>90&#8217;s demo group Reality for Opal.</p>
Expand Down Expand Up @@ -1060,7 +1060,7 @@ <h3 id="_artwork">Artwork</h3>
<div id="footer">
<div id="footer-text">
Version 1.2<br>
Last updated 2019-06-02 14:57:08 +0900
Last updated 2019-06-02 14:14:30 +0200
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4 changes: 2 additions & 2 deletions docs/manual/en/manual.txt
Expand Up @@ -168,7 +168,7 @@ image::../resources/emulators.png[200,200]
- Nuked OPL: This emulator offers excellent fidelity, aiming to provide nearly cycle-exact emulation. However, CPU usage is significant, so it is only recommended with a small number of chips, or for non-realtime rendering.
-- v1.7.4 has been optimized to reduce CPU usage.
-- v1.8 includes an improved ADSR implementation, but greater CPU usage.
- Opal OPL3: This emulator is less accurate than the choices above, and does not support the 5 dedicated rhythm channels, but was taken from the popular Reality Adlib Tracker software. It can reproduce the sound characteristics of that tracker's sequencer.
- Opal OPL3: This emulator is less accurate than the choices above, and does not support the 5 dedicated rhythm channels, but was taken from the popular Reality Adlib Tracker software. It can reproduce the sound characteristics of that tracker.
- Java: Another alternative, originally developed as an experiment in Java.

=== Operators
Expand Down Expand Up @@ -266,7 +266,7 @@ The YMF262 emulators were developed by:

- The DOSBox team.
- Alexey Khokholov (Nuke.YKT) for Nuked OPL, and Alexander Troosh for his optimizations on v1.7.4.
- Robson Cozendey for the original Java OPL, which was later converted to C++ by others.
- Robson Cozendey for the original Java OPL, which was later converted to C++ by Randy Heit.
- 90's demo group Reality for Opal.

The MIDI driver was previously developed by Joel Yliluoma (Bisqwit). Originally, this program, ADLMIDI, was a simple MIDI file player.
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