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GTK+ OS X SDK ============= Note Well: There are 3 branches to this repository. Universal has some changes supporting Universal Binaries; Master started off mirroring rcaeler's gtkmm additions, but those have been reverted back out, and they are now mirrored in the gtkmm-frameworks branch. If you're going to work on something, be sure to pick the right one! -- John Copyright (C) 2007, 2008 Imendio AB The files that are found in this repository can be used to create a proper GTK+ SDK for Mac OS X, using the 10.4 (Tiger) SDK. This means that the resulting frameworks will work on Tiger and later. The frameworks are built after common Mac standards and integrates with the system and the Xcode IDE (2.5 or newer) as well as possible, while still making it possible to build against them using autotools. Building and installing your own SDK using these files is not recommended for end-users, instead its recommended to download a prebuilt installer. Steps to create a working SDK ----------------------------- 1. Bootstrap and build the dependencies. You need a recent version of jhbuild and latest jhbuild setup from: http://gtk-osx.sourceforge.net/ You also need the file: http://github.com/jralls/gtk-osx-build/raw/master/jhbuildrc-gtk-osx-cfw-10.4 Symlink or copy it into: ~/.jhbuildrc-cfw-10.4 2. Build jhbuild with the cfw-10.4 setup: JHB=cfw-10.4 jhbuild bootstrap JHB=cfw-10.4 jhbuild build It is important that you only use this jhbuild setup for the framework creation. Do not attempt to use it to build anything else or do any manual building. Use a different setup for that. 3. The next step is to build the frameworks: cd framework ./create-frameworks.sh Once this is completed, a number of frameworks will be found in the framework directory. 4. At this point, you can either install the frameworks on your system (for example to test them), or create package installers for distribution. 4a. Installing them into /Library/Frameworks: ./install-frameworks.sh 4b. Creating installers: ./create-installers.sh This will create mpkg files in the framework directory. If the installer is installed, there will also be an Xcode template installed, that will turn up in the User Templates of Xcode, when you create a new project. Creating stand-alone applications --------------------------------- NOTE: This section needs a bit of updating, and doesn't work. Applications that have been built using the "Release" build configuration in Xcode can be converted to be stand-alone as follows: 1. Copy the application bundle from the "build/Release" directory in your project directory. 2. Run make-standalone.sh with your application bundle as argument. The script will copy the Gtk.framework into your application bundle and make the necessary modifications. 3. Ship it! Known issues ------------ * This is all still in the beta stage. * The binaries are not universal. Universal builds is not a high priority currently, so don't expect it soon. * Translations are not yet included. * The binaries do still contain debugging information. This debugging information is only of use to get proper stack traces at this moment. At some point stripped binaries will be created (run-time frameworks). * A script/application to transform the application created with Xcode to a stand-alone binary (with the framework included inside) has not yet been included. We are still investigating what the best way is to include this. At some later point this will appear as a small application or as a separate target in Xcode.