This repository contains a small game built with Godot Engine in the wake of Ludem Dare 46. The game's goal is to raise an indoor plant, not letting it dry out and making it survive for as long as possible. Please note: We were all beginners in the respective tools used when we created this project. As such, it is designed far from optimally and should not be used as a positive example. That being said, it documents our effort and shall stay up as memory.
The game is built using the Godot Engine and as such to build it, the Engine Editor with the Mono extension is required.
Simple select the project.godot
file in the start up dialogue. After loading, simply press F5 to build and run the game.
For now, the project is licensed under MIT license. Licenses of software and assets used still apply. Additional sound effects from https://www.zapsplat.com.