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Adventure Walkthrough

jschnurer edited this page Aug 11, 2023 · 1 revision

Walkthrough

If you're having a hard time and need to know EXACTLY what to do, this is the page for you. I recommend trying to figure it out yourself but if you've truly hit a roadblock then by all means, read below.

The following walkthrough skips all optional content like notes with lore and story on them and all unnecessary conversation with characters in the game. Performing these actions in this order completes the game.

There are two endings possible. If you want the good ending, you must complete everything below in order. If you want the bad ending, skip to the section labeled Bad Ending Walkthrough.

Good Ending Walkthrough

Clearing in a Forest

Look at the hole and take the stone inside.

Forest Bridge, South Bank

Look at the bridge to see the rod. Throw the stone (throw stone), which distracts the pirahna. Take the rod.

A Quiet Fork in the Forest

Look at the wood and take the nail you see.

Inside the Creepy Hut

Greet the woman and tell her you're not a threat ("no"). Then ask her about the cure ("ask Rhode about cure"). She mentions ingredients. Ask her about them. Ask Rhode about puffball too. Then ask her about scissors. Tell her "yes", you want them. Take the scissors.

A Pool of Standing Water

Use the scissors on a puffball. (cure ingredient 1)

Mosquito Spawning Pool

Take a mosquito egg. (cure ingredient 2)

White Sand Beaches, East

Look at the boat to see the sledgehammer. Take the sledgehammer.

Ruined Hall

There's a device on the wall that opens the way to the east but it's missing a handle. Use the rod on the device. Then use the device itself. Take the rod once the way is open.

Ruined Square, South

The south wall is weak. Use the sledgehammer on the wall.

Ruined House

Open the chest. Take the flashlight.

Ruined Square, North

Use the flashlight to turn it on. Open the hatch. Go down.

Inside the Hatch

Take the rune. It's the etavoner rune. You need to dunk it in the forest well to activate it.

Ruined Lab

Look at the poster. Look at the vials. Take the potion.

An Old Well in the Forest

Put the etavoner rune in the pail. Drop the pail. Use the crank. Take the rune. With your flashlight on, go east.

Cave of Bones

Look at the hornet. Look at the sac. Take the sac. This allows entry into the hornet hive later.

A Rocky Cliff Peninsula, High Above the Ocean

Incant etavoner to repair the bridge. Go south to the lighthouse and enter it.

Lighthouse, First Floor

Look at the bed, then the pillow. Take the key. Go up.

Lighthouse, Below the Light

Use the key on the padlock. Go up.

Lighthouse, Light

Give the potion to the woman (her name's Ionyne). She drinks the potion and gives you back an empty bottle. She makes you a bird friend.

Gull Nesting Grounds

Now that you're a bird friend, take the rainbow shell from the nest. (cure ingredient 3)

An Old Well in the Forest

Return to the old well. You should still have the pail full of water sitting on the side of the well. Use the empty bottle on the water to take some.

Ruined Temple

Use the rod on the device. Use the device. You can leave the rod. You won't need it again. Go down.

Underground Chasm

Incant etavoner to repair the bridge. Go south.

Silent Chamber

Put the water bottle onto the scale. The passage west opens.

Small Mountain Lake

Look at the plants. Take the white-leafed plant. (cure ingredient 4)

Campsite at the Cliffside

Look at the pouch. Take the rune. To activate the rune, you must give it to the hornet queen. Return all the way to the hornet's nest area in the forest.

The Hive Entrance

Go down. You have the pheromone sac from the Cave of Bones so you'll be ignored.

Hive, Queen's Chamber

Give the eltnamsid rune to the queen.

The Bat Cave

Incant eltnamsid to destroy the wall. Go through.

Hidden Cache

Take the silver box.

Inside the Creep Hut

Give the silver box to Rhode. Take the map. Return all the way to the mountain labyrinth.

Labyrinth, South Gate

Exit to the east or west in either the Labyrinth, South Gate; Labyrinth, Central Plaza; or Labyrinth, North Gate.

A Labyrinthine Passage

You should look at your map. It will tell you which direction to go. Look at it, then go that direction ONCE. Repeat 10 total times. If you're lazy and don't want to do that, just follow these directions: n, e, n, s, s, w, s, e, n, e. If you do it wrong, you will be returned to one of the central Labyrinth rooms.

Heart of the Labyrinth

Take the rune. To activate the lievnu rune, you must use it on the lighthouse's light. When you take the rune, Rhode will also finish her study of the silver box.

Lighthouse, Light

Use the lievnu rune on the light.

Inside the Creepy Hut

This is your last visit to Rhode. She gives you back the silver box. Incant etavoner to fix it. Incant lievnu to unlock its power. Give rhode the rainbow shell, the puffball, the mosquito egg, and the root. She will give you the cure.

Outside a Log Cabin in the Forest

Give the man the nail. This is Arden. Head west into his cabin.

Cabin, Interior

Give the cure to Edra (his sleeping brother). He wakes up and you learn to incant rhocna.

Toppled Tree, Growing Mushrooms

Incant rhocna to freeze the mushrooms in place. You need to touch the colored mushrooms in order. Each color represents a character in the game. You learn the order by finding Ophelia's journal in Long Abandoned Campsite in the tent. You can give the journal to Rhode to repair it and make it easier to read.

The character order is Edra (blue eyes), Mine! (Ophelia's yellow hair), Merek (red cape), Rhode (purple light and eyes), Arden (orange shirt), Meredith (green sneakers), Stanley (indigo suit). Touch the mushrooms in this order: blue, yellow, red, purple, orange, green, indigo.

You then experience memories of each character in the game and learn to incant hsinimid, partne, and etalosi.

The Black Summit

Incant lievnu to reveal It. Incant hsinimid to weaken it. Open the silver box. Incant partne to trap it in the box. Then incant etalosi.

Bad Ending Walkthrough

Here is a summary of the actions required to attain the bad ending as quickly as possible. For more information, reference the good ending walkthrough.

  • Get the rod from under the bridge
  • Get the sledgehammer from the boat on the coast
  • Open the way to the ruins with the rod. Take the potion from the Ruined Lab.
  • Use the sledgehammer to access the Ruined House and take the flashlight.
  • Open the hatch in the ruins, turn on the flashlight and then take the rune from inside the hatch
  • Go to the forest well, put the rune in the pail, drop the pail, use the crank, then take the rune. You can now incant etavoner.
  • Go to the coast, incant etavoner to repair the bridge, enter the lighthouse. Get the key from under the pillow, use it to access the light. Give the potion to Ionyne. Now you have an empty bottle.
  • Return to the forest well and use the empty bottle on the water (which should be in the pail).
  • Return to the ruins, use the rod+device to open the way through the Ruined Temple
  • Incant etavoner to repair the bridge in the chasm, continue to the Silent Chamber.
  • Put the water bottle onto the scale in the Silent Chamber
  • Now just head all the way to the mountain summit and take the crystal from Ophelia