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Beanie Copter quest: add possibility to apologize and get the cap in …
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…case you declined it before.
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jtoelke committed Mar 12, 2013
1 parent cfdc072 commit ef6bd9c
Showing 1 changed file with 19 additions and 1 deletion.
20 changes: 19 additions & 1 deletion world/map/npc/009-1/milly.txt
Expand Up @@ -334,14 +334,32 @@ L_FinishedGood:

L_FinishedBad:
mes "[Milly]";
mes "\"Won't you continue your travels soon?\"";
mes "\"Oh, it's you. I suppose you're here to make fun of my hat again.\"";
next;
if (@inspector == 1)
callsub S_InspectorQuest;
mes "\"Won't you continue your travels soon?\"";
menu
"That's what I'm going to do.", -,
"I'm really sorry. Of course I want your hat!", L_Apologize;

mes "Milly looks away sadly.";
goto L_Close;

L_Apologize:
getinventorylist;
if (@inventorylist_count == 100 || (checkweight("BeanieCopterCap", 1) == 0))
goto L_TooMany;
getitem "BeanieCopterCap", 1;
set FLAGS, FLAGS | FLAG_GOT_BEANIEHAT;
set FLAGS, FLAGS & ~FLAG_DECLINED_BEANIEHAT;

mes "Milly looks surprised.";
next;
mes "[Milly]";
mes "\"Oh, I... uh, thank you! I knew it! I knew such a heroic person as you can't be that mean.\"";
goto L_Close;

L_Close:
set @got_boneknife, 0;
set @got_setzer, 0;
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