Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Bedrock's 3D Fishing Hooks #119

Closed
apicella1 opened this issue Nov 23, 2021 · 1 comment · Fixed by #210
Closed

Suggestion: Bedrock's 3D Fishing Hooks #119

apicella1 opened this issue Nov 23, 2021 · 1 comment · Fixed by #210
Labels
enhancement New feature or request

Comments

@apicella1
Copy link

apicella1 commented Nov 23, 2021

Bedrock has a 3D fishing hook/bobber compared to Java's 2D one. This somewhat makes it more useful than the 2D one because it's easier to see if it bobs under the water from further distances.

I actually tried adding 3D fishing hooks to Java myself a few months ago with Optifine, but Optifine didn't have the capability of doing so. Even though It didn't work for me, You will probably have better luck with the model and texture in the game. Below, I've submitted the Blockbench file. I've hand-edited it and converted it into a generic model instead of an Optifine entity. It uses the same Textures from bedrock. I don't know if this will be of any use, but you have my permission to use this if needed.
fishinghookbedrock.zip

This is what it looks like in Bedrock:
image

This is what It looks like in Java:
image
[images from the Minecraft Wiki.]

@juancarloscp52 juancarloscp52 added the enhancement New feature or request label Nov 23, 2021
@lonefelidae16
Copy link
Contributor

Hi, I didn’t know the Bedrock’s fishing bobber was 3D until I saw this issue. I think it’s a nice feature! And the model data you have is also very helpful for me, thank you so much.

2023-01-26 20-23-22

Implementing this feature renders the rod string in weird position, but I don’t think it’s a good idea to modify this rendering method as there may be some changes in a future update. So I’ll leave it alone.

I will create a new PR soon. It would be wasteful to keep this feature to myself.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants