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v3.9
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juanosarg committed Sep 7, 2022
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13 changes: 2 additions & 11 deletions About/About.xml
Original file line number Diff line number Diff line change
Expand Up @@ -60,13 +60,11 @@ Obviously, more animals!

<size=24>Compatibility</size>
Compatible with A Dog Said...
Compatible with the implants from Genetic Rim
Compatible with the implants from Vanilla Genetics Expanded
Compatible with Alpha Biomes (duh)
Compatible with Nature's Pretty Sweet
Compatible with Advanced Biomes
Compatible with Rainbeau Realistic Planets
Compatible with Lords of the Rims - Elves (mallorn biome)
Compatible with Boats

<size=24>Credit</size>
Original creature graphics: A_Friend, aka SentientLine
Expand All @@ -77,20 +75,13 @@ Some sounds by Stephan Schutze at http://soundbible.com
Some animal sounds by LiamG_SFX, wisslgisse, M4D3R0 and roubignolle at https://freesound.org
Ritual loop sounds by THXRTX https://www.instagram.com/thxrtx/?hl=en
Fireball Graphic created by StarsteelGaming at OpenGameArt.org (2018)
Using NocturnalAnimals DLL by XeoNovaDan

<size=24>Changelog</size>
v3.9: Added Vanilla Psycasts Expanded compatibility (07/09/22)
v3.8: Added 5 new animals (01/11/21)
v3.7: Added 4 new animals (08/08/21)
v3.6: Added new Ideology, 8 new animals (22/07/21)
v3.4: RimWorld 1.3 update. (05/07/21)
v3.34: Added 4 new animals. Added fanart to the animal info cards (04/05/21)
v3.31: bugfixing and added Royal Ave colours (31/03/21)
v3.3: Added 6 new animals (02/03/21)
v3.2: Complete overhaul of the ranged animal system (04/02/21)
v3.1: Added 5 new animals (11/01/21)
v3.0: Added 6 new Alpha mechanoid variants for Vanilla Factions Expanded - Mechanoids (21/12/20)
v2.10: Added 1 new animal and Aerofleet energy system (02/12/20)
Full changelog on GitHub


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