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Hi
i am trying get a ios build to my iphone, before this i had an error #43 which i fixed by adding - (void)frameworkWarmup:(int)argc argv:(char*[])argv; in UnityFramework.h file but i am getting this now
Xcode's output: ↳ === BUILD TARGET flutter_unity_widget OF PROJECT Pods WITH CONFIGURATION Debug === Undefined symbols for architecture arm64: "_GetAppController", referenced from: -[FUController view] in FlutterUnityWidgetPlugin.o ___20-[FUController view]_block_invoke in FlutterUnityWidgetPlugin.o +[UnityUtils handleAppStateDidChange:] in UnityUtils.o ___27+[UnityUtils createPlayer:]_block_invoke.70 in UnityUtils.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
The text was updated successfully, but these errors were encountered:
Hi
i am trying get a ios build to my iphone, before this i had an error #43 which i fixed by adding
- (void)frameworkWarmup:(int)argc argv:(char*[])argv;
in UnityFramework.h file but i am getting this nowXcode's output: ↳ === BUILD TARGET flutter_unity_widget OF PROJECT Pods WITH CONFIGURATION Debug === Undefined symbols for architecture arm64: "_GetAppController", referenced from: -[FUController view] in FlutterUnityWidgetPlugin.o ___20-[FUController view]_block_invoke in FlutterUnityWidgetPlugin.o +[UnityUtils handleAppStateDidChange:] in UnityUtils.o ___27+[UnityUtils createPlayer:]_block_invoke.70 in UnityUtils.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
The text was updated successfully, but these errors were encountered: