-
Notifications
You must be signed in to change notification settings - Fork 506
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
build archive for ios #93
Comments
@subjectdenied Were you able to generate a IPA file ..? |
@sandrush73 yes my app just got approved today, but you have to do this from xcode, when i do this using "flutter build ios" from a shell, i still get the missing UnityFramwork.h error |
can you share the screenshots of all changes that you did to create a successful build at sandrush73@gmail.com please i am trying to fix this error for a long time |
@subjectdenied i did those changes but i am still having that issue with 'UnityFramework/UnityFramework.h' file not found |
@sandrush73 i have no time right now to collect screenshots, but if you want i can help you by using a remote desktop app |
@subjectdenied can u send me your email I'd I will send you remote access we can talk there |
Already did!
… Am 16.01.2020 um 13:31 schrieb Rusheel Sandri ***@***.***>:
@subjectdenied <https://github.com/subjectdenied> can u send me your email I'd I will send you remote access we can talk there
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub <#93>, or unsubscribe <https://github.com/notifications/unsubscribe-auth/ACDD7V5UEUYSLX26CHCMVQLQ6BHRJANCNFSM4KD6WQIQ>.
|
I just sent you a inv via email |
I'm having the same problem. |
Thank you @subjectdenied you really helped me , i managed to create ipa file but the app crashes after opening it immediately. |
are you getting any error while it crashes |
Thank you @devpratically i managed to solve the problem . |
Please look at the example, it's updated now with the current unity version. You need to update the scripts you copied as the previous version wasn't compatible with new versions of Unity |
Tested fully on iOS, will try out Android later today |
@subjectdenied How did managed to solve this issue with Nested embedded upon app validation. I followed your instructions, but cannot pass validating app? P.S. I embedded UnityFramework only in Runner project. |
i was not working with this project the past months, sry also to those who tried to reach me and got no reply iirc it was about NOT embedding the library in the flutter_unity_widget pod (where instead the build dependency is added only), but having it only in the runner. if you already did it like this and it is not working, then i probably will get to this issue myself too in the not too distant future, at least when iOS14 is going to be released |
It was my fault. I had embedded pods in Runner target. It was a long day and your instruction helped me. It was frustrating since i manage to release 2 builds without this, but it was random occasion and i could not know what i did right those 2 times. Again, thank you very much, you saved the day for me :) |
i can't do this from flutter at all using the cmd-line "flutter build ios", as it always tells me that "UnityFramework.h" is not found
this is what i found so far:
these are the steps i did to build the app as an archive (finally, after 4 days of research)
"archive" the project from within xcode, as using "flutter build ios" will overwrite everything you did in the steps listened above ...
that said, this whole cocoapods, flutter build, auto-doing something, somehow building-chain is a big pile of mess, with xcode and "it just works" on top of it
also i tried to reach one of the devs directly, and got no answer back, so to be honest, i would not rely on this project to be stable enough in the future, which is said, cause it has big potential, but i had so many issues alone with the android build to get working, just because of missing or wrong documentation (with things solved inside closed github-issues), some latest code needed to even export the unity-project only available in example repo, fixes users wrote about inside issues never commited to code (which clearly would help a lot of people), ...
The text was updated successfully, but these errors were encountered: