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now works with QTKitPLayer #3

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now works with QTKitPLayer #3

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ascorbin
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CVDisplayLink now triggers [self setNeedsDisplay:YES]; via [self performSelectorOnMainThread:@selector(timerFired:) withObject:nil waitUntilDone:NO ]; plus dont use CGLLockContext, now QTKit plays nice, overall animation is less fluid, also a pixelsetting for antialiasing...

... needs a bit cleanup ...next year :)

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ascorbin commented Jan 4, 2013

must be something like
if(ofGetFrameNum()>0) {
ofNotifyUpdate();
ofNotifyDraw();
}
for FBOs at startup ....

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