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FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility #597

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tangtang95
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Summary

Related to #592 and #593. This refactoring of battle menu 60fps fix follows the approach used in 30fps. It requires less patches and it should give better results in compatibility and coherence.

Also in the second commit I put a workaround for 30 fps + ESUI. I am not really a fan of it, but it does the job.

ACKs

  • I have updated the Changelog.md file
  • I did test my code on FF7
  • I did test my code on FF8

@tangtang95 tangtang95 changed the title FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility with 30FPS FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility Sep 9, 2023
@julianxhokaxhiu julianxhokaxhiu added bug Something isn't working enhancement New feature or request labels Sep 9, 2023
@julianxhokaxhiu julianxhokaxhiu added this to the 1.17.0 milestone Sep 9, 2023
@julianxhokaxhiu julianxhokaxhiu merged commit 1b2d9f7 into julianxhokaxhiu:master Sep 9, 2023
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@julianxhokaxhiu
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Thanks a lot for trying to find the best fix around this :) I agree the workaround is not the best but the condition around it is still FFNx related somehow so I'm fine with it. Well done!

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2 participants