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[Beginner] Unity, C3, 3D Game - Beginner tutorial for 3D racing game with Unity

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unity-3D-racing

This is a comphrensive walk through tutorial to build a 3D racing game with Unity. This project is intended for beginner/intermediate students that have not had any experience with Unity or C#. Students should have some background knowledge of proper code structure to make coding scripts easier.

This is a single player game with multiple enemy cars to race. You will help the students construct a basic race track, implement car controls, adjusting a multi-purpose camera rig, adding assests, and assisting with script writing. The goal of this game is to help students create a basic layout with the approriate controls so that they may use their creativity and assest store to make the game their own.

Loose Outline - Adjust Accordingly

  1. Day 1 - Intro to course - Expectations/Rules - Learn Editor UI - Practice scripting

  2. Day 2

    • Build Track
    • Build Walls
    • Create Player Object
    • Live Code Player Controls
    • Camera
  3. Day 3

    • Create Enemy Cars
    • Add Finish Line/Live Code Script
    • Nav Mesh Agent for Enemy Movement
    • Restart UI
  4. Day 4

    • Unleash assest store/polishing
    • Bug fixes
  5. Day 5 -Presentations

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[Beginner] Unity, C3, 3D Game - Beginner tutorial for 3D racing game with Unity

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