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ofApp.cpp
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ofApp.cpp
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#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup() {
ofSetFrameRate(60);
ofSetWindowTitle("openframeworks");
ofBackground(239);
ofSetColor(39);
ofSetLineWidth(3);
ofNoFill();
this->frame_span = 30;
this->size = 50;
while (this->locations.size() < 100) {
auto location = glm::vec2(ofRandom(ofGetWidth()), ofRandom(ofGetHeight()));
bool flag = true;
for (int i = 0; i < this->locations.size(); i++) {
if (glm::distance(location, this->locations[i]) < this->size * 1.2) {
flag = false;
break;
}
}
if (flag) {
this->locations.push_back(location);
}
}
for (int i = 0; i < 8; i++) {
this->current_indexes.push_back(0);
this->next_indexes.push_back(ofRandom(this->locations.size()));
}
}
//--------------------------------------------------------------
void ofApp::update() {
if (ofGetFrameNum() % this->frame_span == 0) {
for (int i = 0; i < this->current_indexes.size(); i++) {
this->current_indexes[i] = this->next_indexes[i];
vector<int> near_indexes;
for (int location_index = 0; location_index < this->locations.size(); location_index++) {
if (this->current_indexes[i] == location_index) { continue; }
if (glm::distance(this->locations[this->current_indexes[i]], this->locations[location_index]) < this->size * 3) {
near_indexes.push_back(location_index);
}
}
if (near_indexes.size() > 0) {
this->next_indexes[i] = near_indexes[ofRandom(near_indexes.size())];
}
}
}
}
//--------------------------------------------------------------
void ofApp::draw() {
for (int i = 0; i < this->current_indexes.size(); i++) {
auto distance = glm::distance(this->locations[this->current_indexes[i]], this->locations[this->next_indexes[i]]);
int frame_param = ofGetFrameNum() % this->frame_span;
distance = ofMap(frame_param, 0, this->frame_span, 0, distance);
ofDrawLine(this->locations[this->current_indexes[i]], this->locations[this->next_indexes[i]]);
for (int location_index = 0; location_index < this->locations.size(); location_index++) {
ofDrawCircle(this->locations[location_index], this->size * 0.45);
if (this->current_indexes[i] == location_index) {
ofFill();
ofDrawCircle(this->locations[location_index], ofMap(frame_param, 0, this->frame_span, this->size * 0.45, 0));
ofNoFill();
}
if (this->next_indexes[i] == location_index) {
ofFill();
ofDrawCircle(this->locations[location_index], ofMap(frame_param, 0, this->frame_span, 0, this->size * 0.45));
ofNoFill();
}
}
}
}
//--------------------------------------------------------------
int main() {
ofSetupOpenGL(720, 720, OF_WINDOW);
ofRunApp(new ofApp());
}