assets/
source files for game data (PSDs, blender, etc).data/
built game data such as models, textures, etc.docs/
a postmordem about the project.source/engine/
portable game and engine code.source/platform/
API or platform-specific modules.platform/
platform specific code, assets, and project files.tools/
asset creation tools such as scripts for Blender.
To run the game, you will need to acquire the game data. Contact me if you are interested in discussing this further.
The code is licensed under GPL.