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merge entity into engine; Distance to hold float
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2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Bird.hs → library/DinoRush/Engine/Bird.hs
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2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Bouncer.hs → library/DinoRush/Engine/Bouncer.hs
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9 changes: 2 additions & 7 deletions
9
library/DinoRush/Entity/Dino.hs → library/DinoRush/Engine/Dino.hs
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module DinoRush.Engine.Ground where |
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module DinoRush.Engine.Jungle where |
2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Lava.hs → library/DinoRush/Engine/Lava.hs
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2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Mountain.hs → library/DinoRush/Engine/Mountain.hs
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module DinoRush.Engine.River where |
2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Rock.hs → library/DinoRush/Engine/Rock.hs
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2 changes: 1 addition & 1 deletion
2
library/DinoRush/Entity/Scene.hs → library/DinoRush/Engine/Scene.hs
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module DinoRush.Entity.Scene where | ||
module DinoRush.Engine.Scene where | ||
|
||
data Scene | ||
= Scene'Title | ||
|
6 changes: 3 additions & 3 deletions
6
library/DinoRush/Entity/Title.hs → library/DinoRush/Engine/Title.hs
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