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Program.cs
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Program.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using Ensage;
using Ensage.Common;
using Ensage.Common.Extensions;
using Ensage.Common.Menu;
using SharpDX;
namespace SlarkAnnihilation
{
[SuppressMessage("ReSharper", "CompareOfFloatsByEqualityOperator")]
internal static class Program
{
private static bool _loaded;
private static readonly Menu Menu = new Menu("Ember Annihilation", "ember", true);
private static Hero _globalTarget;
private static readonly List<string> Items = new List<string>
{
"item_heavens_halberd",
"item_mjollnir",
"item_abyssal_blade",
"item_blink",
"item_orchid",
"item_sheepstick"
};
private static void Main()
{
Game.OnUpdate+=Game_OnUpdate;
Drawing.OnDraw+=Drawing_OnDraw;
var dict=new Dictionary<string,bool>
{
{Items[0],true},
{Items[1],true},
{Items[2],true},
{Items[3],true},
{Items[4],true},
{Items[5],true}
};
Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(true));
Menu.AddItem(new MenuItem("hotkey", "Hotkey").SetValue(new KeyBind('X', KeyBindType.Press)));
Menu.AddItem(new MenuItem("Items", "Items:").SetValue(new AbilityToggler(dict)));
Menu.AddToMainMenu();
}
private static void Drawing_OnDraw(EventArgs args)
{
if (!_loaded) return;
if (_globalTarget == null || !_globalTarget.IsAlive) return;
var pos = Drawing.WorldToScreen(_globalTarget.Position);
Drawing.DrawText("Target", pos, new Vector2(0, 50), Color.Red, FontFlags.AntiAlias | FontFlags.DropShadow);
}
private static void Game_OnUpdate(EventArgs args)
{
var me = ObjectMgr.LocalHero;
if (!_loaded)
{
if (!Game.IsInGame || me == null)
{
return;
}
_loaded = true;
Game.PrintMessage(
"<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Menu.DisplayName + " By Jumpering" +
" loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version, MessageType.LogMessage);
}
if (!Game.IsInGame || me == null)
{
_loaded = false;
return;
}
if (!Menu.Item("Enabled").GetValue<bool>()||!me.IsAlive || Game.IsPaused) return;
if (!Menu.Item("hotkey").GetValue<KeyBind>().Active)
{
_globalTarget = null;
return;
}
_globalTarget = ClosestToMouse(me, 200);
DoCombo2(me);
}
private static Hero ClosestToMouse(Hero source, float range)
{
var mousePosition = Game.MousePosition;
var enemyHeroes =
ObjectMgr.GetEntities<Hero>()
.Where(
x =>
x.Team == source.GetEnemyTeam() && !x.IsIllusion && x.IsAlive && x.IsVisible
&& x.Distance2D(mousePosition) <= range && !x.IsMagicImmune()).OrderBy(source.Distance2D);
return enemyHeroes.FirstOrDefault();
}
private static void DoCombo2(Hero me)
{
var darkPact = me.Spellbook.SpellQ;
var pounce = me.Spellbook.SpellW;
var shadowDance = me.Spellbook.SpellR;
if (Utils.SleepCheck("pounce") && pounce != null && pounce.CanBeCasted())
{
pounce.UseAbility(Game.MousePosition);
Utils.Sleep(100, "pounce");
}
var target = ClosestToMouse(me, 1000);
if (target == null) return;
var distance = me.Distance2D(target);
if (Utils.SleepCheck("dp") && darkPact != null && darkPact.CanBeCasted() && distance <= 300)
{
darkPact.UseAbility();
Utils.Sleep(100, "dp");
useItem(me,target, distance);
}
if (!Utils.SleepCheck("attacking")) return;
}
public static void useItem(Hero me, Hero target, float distance){
if (Utils.SleepCheck("items"))
{
var items =
me.Inventory.Items.Where(
x =>
Items.Contains(x.Name) && x.CanBeCasted() && Menu.Item("Items").GetValue<AbilityToggler>().IsEnabled(x.Name) &&
(x.CastRange==0 || x.CastRange >= distance) && Utils.SleepCheck(x.Name)).ToList();
foreach (var item in items)
{
switch (item.ClassID)
{
case ClassID.CDOTA_Item_BlinkDagger:
var p = Prediction.InFront(target, 100);
var dist = me.Distance2D(p);
if (dist <= 1150 && dist >= 400)
{
item.UseAbility(p);
Utils.Sleep(200, item.Name);
}
break;
default:
if (item.IsAbilityBehavior(AbilityBehavior.UnitTarget))
{
if (!target.IsStunned() && !target.IsHexed())
{
item.UseAbility(target);
}
item.UseAbility(me);
}
else
{
item.UseAbility();
}
Utils.Sleep(200, item.Name);
break;
}
}
}
}
}
}