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tunnelivana

A Minecraft-inspired 2D game, with weird textures and lots of random stuff

How to play

  • ASDW or ↑←↓→ to move / jump
  • E or . to craft (or eat)
  • Walk into blocks to break them (some directions in some blocks don't work)
  • Right click to build
  • Left click on monsters to kill them
  • R to teleport to your spawnpoint
  • Left click on cats while holding algae to set your spawnpoint and have the cat chase you for 1 minute
  • Y to throw onions
  • Lifes, gold, and monster ruins are shown to the right of the hotbar
  • Scroll to select items
  • Fire can melt stuff
  • Floating islands exist
  • There is no world choosing system yet, so if you have multiple worlds, you have to rename world folders
  • Close the game to save (IMPORTANT: requires a folder named world in the same directory as the game)
  • K to toggle if you can break or not
  • Tools are made from aluminum and each other.
  • Blocks larger than a single block are broken from the top left corner

TODO

  • Save choosing system
  • Water system support limited amounts of fluids (and water and waterfalls on floating islands)
  • Optimizations
  • Refactoring
  • Better light system
  • Balancing
  • A reason you need to make pear vaults (pear thieves?)
  • Saving monsters
  • Breaking delay
  • Monsters harder to kill (health)
  • More and better sound
  • Better inventory management (chests?, temp slot for hotbar reordering? limited stack size?)

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