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Game Developer

I am a Game Developer with a background in Mediatechnology (M.Sc. TU Ilmenau) and with experience in Unreal Engine 5, C++, Python, C#, Three.js and Blender. I am currently publishing videos on my YouTube Channel: youtube.com/@DevKaiUnreal.

Education

  • M.Sc. Media Technology | TU Ilmenau (05/2018)
  • B.Sc. Media Technology | TU Ilmenau (09/2015)

Experience

Unreal Engine Developer (10/2022 - Present)

  • Publishing Unreal Engine 5 Tutorials on YouTube.
  • Managing a team of 5 game creators developing a third-person RPG with Unreal Engine 5.
  • Creating Inventory, Crafting and Combat Systems, Behavior and State Trees, Multiplayer, Animation Blueprints and Montages, Particle Effects, Characters and employing the Gameplay Ability System.

PhD Candidate, TU Berlin, Audio Communication Group (05/2020 – 09/2022)

  • Held seminars on Virtual Acoustics, Unreal Engine and Unity.
  • Developed a tool with C++ and C# that integrates 3D modeling and visual scripting with acoustic and light simulation, delivering the perfect solution for a generative design problem.
  • Designed and implemented a dashboard with Flask, pandas and Three.js enabling a user-friendly selection and visualization of about 1000 3D models and their properties.
  • Coordinated a team in a joint project between University of Arts and Technical University.

Software Engineer, FTI Engineering Network GmbH (03/2019 – 04/2020)

  • Created a base for a multi-camera-tracking and -mapping software with Qt and C++.
  • Improved code quality with Google Test and refactoring of video analysis software.

Research Assistant, TU Ilmenau, Institute for Media Technology (06/2018 – 11/2018)

  • Developed binaural synthesis software for a virtual reality application (HTC Vive).
  • Prototyped machine learning algorithms for audio with scikit-learn and TensorFlow.

About

My portfolio as a Unreal Engine 5 gameplay programmer

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