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Releases: kaimitai/skchain

Solomon's Keychain v1.1

03 Feb 23:49
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2023-02-04: v1.1

  • The rendering order of layers and elements depend on whether the ROM has been expanded or not. The editor should now correctly reflect the actual output in either case
  • Foreground rendering can be toggled on/off per layer (metadata, items and enemies)
  • Associate all items and enemies (including glitchy elements) with graphics and descriptions
  • Support for clearing all level data for a given level, to quickly provide a "blank canvas" for editing
  • The Demon Mirror Enemy Set editor interfaces will use the tileset of the currently loaded level when presenting the enemy graphics
  • Support for giving ROM region code as a command-line parameter, to override the automatic region deduction
  • Added a new section in the readme; technical documentation of the data layout of expanded ROMs

Solomon's Keychain v1.0

27 Jan 20:00
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First major release!

  • Added support for ROM expansion, to exceed the original size limits! (adds compatibility with skedit)
  • Added support for editing demon mirror drop rate schedules and enemy sets directly from the Selected Demon Mirror-window
  • Added support for drawing background blocks regardless of editing mode (using keyboard buttons 1-3)
  • Made it possible to hide all metadata elements (placing them at position (0, -1))
  • Added support for setting item/enemy code directly - among all possible codes - from the "Selected Element"-window
  • Can now turn off foreground rendering by holding keyboard button Escape

Solomon's Keychain v0.2

23 Jan 15:53
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Added support for automatically determining ROM region and loading the appropriate configuration

Solomon's Keychain v0.1

22 Jan 07:06
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Initial release. See the attached docs for usage instructions.