Releases: kaimitai/skchain
Releases · kaimitai/skchain
Solomon's Keychain v1.1
2023-02-04: v1.1
- The rendering order of layers and elements depend on whether the ROM has been expanded or not. The editor should now correctly reflect the actual output in either case
- Foreground rendering can be toggled on/off per layer (metadata, items and enemies)
- Associate all items and enemies (including glitchy elements) with graphics and descriptions
- Support for clearing all level data for a given level, to quickly provide a "blank canvas" for editing
- The Demon Mirror Enemy Set editor interfaces will use the tileset of the currently loaded level when presenting the enemy graphics
- Support for giving ROM region code as a command-line parameter, to override the automatic region deduction
- Added a new section in the readme; technical documentation of the data layout of expanded ROMs
Solomon's Keychain v1.0
First major release!
- Added support for ROM expansion, to exceed the original size limits! (adds compatibility with skedit)
- Added support for editing demon mirror drop rate schedules and enemy sets directly from the Selected Demon Mirror-window
- Added support for drawing background blocks regardless of editing mode (using keyboard buttons 1-3)
- Made it possible to hide all metadata elements (placing them at position (0, -1))
- Added support for setting item/enemy code directly - among all possible codes - from the "Selected Element"-window
- Can now turn off foreground rendering by holding keyboard button Escape
Solomon's Keychain v0.2
Added support for automatically determining ROM region and loading the appropriate configuration
Solomon's Keychain v0.1
Initial release. See the attached docs for usage instructions.