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kairera0467 committed May 14, 2017
1 parent 3403e4e commit 23eac8b
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8 changes: 8 additions & 0 deletions .gitignore
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*.suo
*.snk
/bin
/obj
Config.ini
DTXManiaLog.txt
songlist.db
songs.db
31 changes: 31 additions & 0 deletions DTXManiaソリューション.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DTXManiaプロジェクト", "DTXManiaプロジェクト\DTXManiaプロジェクト.csproj", "{81BEC512-8074-4BD1-8A3C-AC73BC7BF846}"
ProjectSection(ProjectDependencies) = postProject
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D} = {BCD40908-F3E2-4707-BFAA-1DD99DF6357D}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FDK19", "FDK17プロジェクト\FDK19.csproj", "{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{81BEC512-8074-4BD1-8A3C-AC73BC7BF846}.Debug|x86.ActiveCfg = Debug|x86
{81BEC512-8074-4BD1-8A3C-AC73BC7BF846}.Debug|x86.Build.0 = Debug|x86
{81BEC512-8074-4BD1-8A3C-AC73BC7BF846}.Release|x86.ActiveCfg = Release|x86
{81BEC512-8074-4BD1-8A3C-AC73BC7BF846}.Release|x86.Build.0 = Release|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Debug|x86.ActiveCfg = Debug|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Debug|x86.Build.0 = Debug|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x86.ActiveCfg = Release|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
8 changes: 8 additions & 0 deletions DTXManiaプロジェクト/DTXManiaGR.exe.x86.manifest
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="FDK.MemoryRenderer" version="1.0.0.0"></assemblyIdentity>
</dependentAssembly>
</dependency>
</assembly>
267 changes: 267 additions & 0 deletions DTXManiaプロジェクト/DTXManiaプロジェクト.csproj

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42 changes: 42 additions & 0 deletions DTXManiaプロジェクト/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

// アセンブリに関する一般情報は以下の属性セットをとおして制御されます。
// アセンブリに関連付けられている情報を変更するには、
// これらの属性値を変更してください。
[assembly: AssemblyTitle("DTXManiaGR")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DTXManiaGR")]
[assembly: AssemblyCopyright( "Copyright (C) 2000-2016 DTXMania Group" )]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから
// 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、
// その型の ComVisible 属性を true に設定してください。
[assembly: ComVisible(false)]

// 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です
[assembly: Guid("ee05cb8c-73a8-41c3-8677-a0afbe7401f7")]

// アセンブリのバージョン情報は、以下の 4 つの値で構成されています:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を
// 既定値にすることができます:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "99.0.0.0" )]
[assembly: AssemblyFileVersion( "99.0.0.0" )]
[assembly: NeutralResourcesLanguageAttribute("ja-JP")]

// このアセンブリは「ライブラリ」である(難読化ツールへの指示)。
// → デフォルトの true のままだと、アセンブリ public なメンバもすべて難読化されてしまう。
[assembly: ObfuscateAssembly( false )]
70 changes: 70 additions & 0 deletions DTXManiaプロジェクト/Properties/Resources.Designer.cs

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124 changes: 124 additions & 0 deletions DTXManiaプロジェクト/Properties/Resources.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="dtx" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\dtx.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
26 changes: 26 additions & 0 deletions DTXManiaプロジェクト/Properties/Settings.Designer.cs

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7 changes: 7 additions & 0 deletions DTXManiaプロジェクト/Properties/Settings.settings
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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
9 changes: 9 additions & 0 deletions DTXManiaプロジェクト/app.config
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<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="dll"/>
</assemblyBinding>
</runtime>
</configuration>
Binary file added DTXManiaプロジェクト/dtx.ico
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