In 1981 Ollie Johnston and Frank Thomas of Disney animation introduced a recipe to give life to illustrations.
- Squash and Stretch
- Anticipation
- Staging
- Straight Ahead Action and Pose to Pose
- Follow Through and Overlapping Action
- Slow In and Slow Out
- Arc
- Secondary Action
- Timing
- Exaggeration
- Solid drawing
- Appeal
As Game Developers we can use these principles to make juicy animations. This is a simple demo I did using Pixi js
12 basic principles of animation wiki