Skip to content

kananats/ReactiveMetal

Repository files navigation

ReactiveMetal

ReactiveSwift + Metal

Image Processing with Metal API was inspired by BradLarson/GPUImage

Make strong references to these

let source = Camera()

let filter = LuminanceFilter() + RGBFilter(red: 0.1, green: 0.2, blue: 0.3) // Filter is

let target = RenderView()

filter <-- source target <-- filter

Installation via Carthage github "kananats/ReactiveMetal" "master"

Project > Targets > Build Settings > Metal Compiler - Build Options > Header Search Paths $(SRCROOT)/Carthage/Build/iOS/ReactiveMetal.framework/Headers

About

ReactiveSwift + Metal

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages