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vosc

This is work in progress!

vosc is a visuals/vjing 2D/3D graphics engine that can be controlled via OSC commands.

It is mainly used within live-coding scenarios sending OSC from SuperCollider / TidalCycles.

See Wiki for documentation.

See SuperCollider folder for examples.

Contributors

The engine is built on openFrameworks and uses the following addons:

  • ofxAssimModelLoader
  • ofxAutoReloadedShader
  • ofxColorTheory
  • ofxDeferredShading
  • ofxEasing
  • ofxExpr
  • ofxHPVPlayer
  • ofxImGui
  • ofxLooper
  • ofxMidi
  • ofxOsc
  • ofxPostProcessing
  • ofxShadertoy
  • ofxTidalCycles
  • ofxUltralight (optional)