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bot.go
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bot.go
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package main
import (
"errors"
// "io/ioutil"
"net/url"
"reflect"
"strconv"
// "strconv"
"strings"
// "bytes"
"encoding/json"
"fmt"
"log"
"net/http"
"os"
)
// Bot struct
// This represents a Bot object that'll make api calls to the telegram api
type Bot struct {
Name string
Token string
Client *http.Client
APIURL string
endpoint string
}
var bot *Bot
func init() {
minit()
fmt.Println("in init bot.go")
bot, err = NewBot(token)
if err != nil {
log.Fatal("Error creating bot ", err)
}
fmt.Println("Bot created:", bot.Name)
}
// WebhookResp this struct holds the data from the HandleRequest api endpoint
type WebhookResp struct {
OK bool `json:"ok"`
Result interface{} `json:"result"`
ErrorCode int `json:"error_code"`
Description string `json:"description"`
}
// NewBot creates a new bot instance
func NewBot(token string) (*Bot, error) {
bot := &Bot{
Name: "yugolee",
Token: token,
Client: &http.Client{},
APIURL: "https://api.telegram.org/",
endpoint: "bot%s/",
}
bot.endpoint = fmt.Sprintf(bot.endpoint, bot.Token)
// fmt.Println("bot.Token", bot.Token)
// fmt.Println("bot.endpoint", bot.endpoint)
if err := bot.Ready(); err != nil {
return bot, err
}
return bot, nil
}
// Ready method sets the webhook on telegram
func (bot *Bot) Ready() error {
URL := os.Getenv("WEBHOOKURL")
if URL == "" {
return errors.New("environment variable WEBHOOKURL not set")
}
data := url.Values{}
data.Set("url", URL)
// fmt.Println("func Ready: data:", data)
urlStr, err := bot.makeURL(SetWebhook)
if err != nil {
return err
}
resp, err := bot.Request(http.MethodPost, urlStr, data)
if err != nil {
log.Println()
return err
}
if resp.StatusCode != http.StatusOK {
return errors.New("StatusCode not Ok")
}
var hookResp WebhookResp
if err := json.NewDecoder(resp.Body).Decode(&hookResp); err != nil {
return err
}
if hookResp.Result == false {
return errors.New("Webhook result not Ok")
}
return nil
}
// makeURL
func (bot *Bot) makeURL(telemethod string) (string, error) {
method := bot.endpoint + telemethod
u, err := url.ParseRequestURI(bot.APIURL)
if err != nil {
return "", err
}
u.Path = method
urlStr := u.String()
return urlStr, nil
}
func (bot *Bot) Request(method, url string, data url.Values) (*http.Response, error) {
r, _ := http.NewRequest(method, url, strings.NewReader(data.Encode())) // URL-encoded payload
r.Header.Add("Authorization", fmt.Sprintf("auth_token=\"%s\"", bot.Token)) // htis line not really needed
r.Header.Add("Content-Type", "application/x-www-form-urlencoded") // remove this line to delete webhook
// r.Header.Add("Content-Length", strconv.Itoa(len(data.Encode())))
resp, err := bot.Client.Do(r)
if err != nil {
log.Println()
return nil, err
}
return resp, nil
}
func (bot *Bot) SendMessage(chatID int, text string) (*Message, error) {
msgToSend := &SendMessageBody{
ChatID: chatID,
Text: text,
ReplyMarkup: nil,
}
data := structToMap(msgToSend)
// fmt.Println(data)
urlStr, err := bot.makeURL(SendMessage)
if err != nil {
return nil, err
}
resp, err := bot.Request(http.MethodPost, urlStr, data)
if err != nil {
return nil, err
}
if resp.StatusCode != http.StatusOK {
return nil, errors.New("StatusCode not Ok")
}
msgReceived := &Message{}
err = json.NewDecoder(resp.Body).Decode(msgReceived)
if err != nil {
return nil, err
}
return msgReceived, nil
}
func structToMap(inter interface{}) (values url.Values) {
values = url.Values{}
iVal := reflect.ValueOf(inter).Elem()
typ := iVal.Type()
for i := 0; i < iVal.NumField(); i++ {
f := iVal.Field(i)
var v string
switch f.Interface().(type) {
case int, int8, int16, int32, int64:
v = strconv.FormatInt(f.Int(), 10)
if v == "" {
continue
}
case uint, uint8, uint16, uint32, uint64:
v = strconv.FormatUint(f.Uint(), 10)
if v == "" {
continue
}
case float32:
v = strconv.FormatFloat(f.Float(), 'f', 4, 32)
if v == "" {
continue
}
case float64:
v = strconv.FormatFloat(f.Float(), 'f', 4, 64)
if v == "" {
continue
}
case []byte:
v = string(f.Bytes())
if v == "" {
continue
}
case string:
v = f.String()
if v == "" {
continue
}
default:
continue
}
values.Set(typ.Field(i).Tag.Get("json"), v)
}
return
}
func (bot *Bot) SendLocation(chatID int, latitude, longitude float32) (interface{}, error) {
msgToSend := &SendLocationBody{
Latitude: latitude,
Longitude: longitude,
ChatID: chatID,
}
data := structToMap(msgToSend)
urlStr, err := bot.makeURL(SendLocation)
if err != nil {
return nil, err
}
resp, err := bot.Request(http.MethodPost, urlStr, data)
if resp.StatusCode != http.StatusOK {
return nil, errors.New("StatusCode not Ok")
}
var hookResp WebhookResp
if err := json.NewDecoder(resp.Body).Decode(&hookResp); err != nil {
return nil, err
}
fmt.Println(hookResp.Result)
if hookResp.Result == false {
return nil, errors.New("Webhook result not Ok")
}
body, err := json.Marshal(hookResp.Result)
if err != nil {
return nil, errors.New("i told you ")
}
var msgReceived interface{}
// body, err := ioutil.ReadAll(resp.Body)
err = json.Unmarshal(body, msgReceived)
// err = json.NewDecoder(body).Decode(msgReceived)
if err != nil {
return nil, errors.New("dfd")
}
return nil, nil
}
func (bot *Bot) ForwardMessages(chatID, fromChatID, MessageID int) (*Message, error) {
msgToSend := &ForwardMessageBody{
ChatID: chatID,
FromChatID: fromChatID,
MessageID: MessageID,
}
data := structToMap(msgToSend)
urlStr, err := bot.makeURL(ForwardMessage)
if err != nil {
return nil, err
}
resp, err := bot.Request(http.MethodPost, urlStr, data)
if resp.StatusCode != http.StatusOK {
return nil, errors.New("StatusCode not Ok")
}
var hookResp WebhookResp
if err := json.NewDecoder(resp.Body).Decode(&hookResp); err != nil {
return nil, err
}
if hookResp.Result == false {
return nil, errors.New("Webhook result not Ok")
}
msgReceived := &Message{}
err = json.NewDecoder(resp.Body).Decode(msgReceived)
if err != nil {
return nil, err
}
return msgReceived, nil
}
type getCommandResults struct {
OK bool `json:"ok"`
Result []BotCommand `json:"result"`
}
// GetMyCommands this was used to see the setcommands for the bot
func (bot *Bot) GetMyCommands() (interface{}, error) {
urlStr, err := bot.makeURL(GetMyCommands)
if err != nil {
return nil, err
}
resp, err := bot.Request(http.MethodPost, urlStr, nil)
if resp.StatusCode != http.StatusOK {
return nil, errors.New("StatusCode not Ok")
}
fmt.Println(resp.Body)
// var hookResp WebhookResp
// if err := json.NewDecoder(resp.Body).Decode(&hookResp); err != nil {
// return nil, err
var arr interface{}
err = json.NewDecoder(resp.Body).Decode(&arr)
if err != nil {
return nil, err
}
return arr, nil
}
// SetMyCommands this was used to setup the commands for the bot
func (bot *Bot) SetMyCommands(commands []BotCommand) error {
var msgToSend []BotCommand
msgToSend = append(msgToSend, commands...)
reqbytes, err := json.Marshal(msgToSend)
if err != nil {
return err
}
data := url.Values{}
data.Set("commands", string(reqbytes))
urlStr, err := bot.makeURL(SetMyCommands)
if err != nil {
return err
}
resp, err := bot.Request(http.MethodPost, urlStr, data)
if resp.StatusCode != http.StatusOK {
return errors.New("StatusCode not Ok")
}
var hookResp WebhookResp
if err := json.NewDecoder(resp.Body).Decode(&hookResp); err != nil {
return err
}
if hookResp.Result == false || hookResp.OK == false {
return errors.New("Webhook result not Ok")
}
return nil
}
// Run this is hopefully to make the bot run
func (bot *Bot) Run() {
http.HandleFunc("/", HandleRequests)
if err := http.ListenAndServe(":3000", nil); err != nil {
log.Fatal("port already taken")
}
fmt.Println("Running")
}
// setupCommands this was used to setup the
func setupCommands(bot Bot) error {
var commands []BotCommand
startCommand := BotCommand{
Command: "start",
Description: "Initiates conversation with yugoyomi",
}
sayHelloCommand := BotCommand{
Command: "sayhello",
Description: "Greets you Hello",
}
sendLocationCommand := BotCommand{
Command: "sendlocation",
Description: "Send my location to you",
}
playGameCommand := BotCommand{
Command: "playgame",
Description: "We play a game to see if you are smarter than me.",
}
commands = append(commands, []BotCommand{startCommand, sayHelloCommand, sendLocationCommand, playGameCommand}...)
err := bot.SetMyCommands(commands)
if err != nil {
return err
}
bot.Ready()
return nil
}
// TODO: make it work asynchronously
// TODO: make the existing commands work better
// TODO: add more commands
// TODO: refactor
// TODO: probably add a game
// TODO: implement a small db to store users session (not sure how this would work but it is most probably for the game)