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The renderer for Amethyst 0.10 requires a material to be specified for it to render glTF so we need to add a default flat grey material that can be applied to all of the meshes in the scene export.
The text was updated successfully, but these errors were encountered:
The renderer for Amethyst 0.10 requires a material to be specified for it to render glTF so we need to add a default flat grey material that can be applied to all of the meshes in the scene export.
The text was updated successfully, but these errors were encountered: