Skip to content

Very light version of FluidSynth designed to be hardware, platform and external dependency independant.

License

Notifications You must be signed in to change notification settings

katyo/fluidlite

 
 

Repository files navigation

FluidLite

License: LGPL-2.1 Travis-CI Status

FluidLite (c) 2016 Robin Lobel

FluidLite is a very light version of FluidSynth designed to be hardware, platform and external dependency independant. It only uses standard C libraries.

It also adds support for SF3 files (SF2 files compressed with ogg vorbis) and an additional setting to remove the constraint of channel 9 (drums): fluid_settings_setstr(settings, "synth.drums-channel.active", "no"); you can still select bank 128 on any channel to use drum kits.

FluidLite keeps very minimal functionnalities (settings and synth), therefore MIDI file reading, realtime MIDI events and audio output must be implemented externally.

Config

By default SF3 support is disabled. To enable it use -DENABLE_SF3=YES with cmake.

Alternatively it can be configured to use stb_vorbis to decompress SF3 instead of Xiph's libogg/libvorbis. You can pass -DSTB_VORBIS=YES to cmake to do it.

Usage

#include <stdlib.h>
#include <stdio.h>

#include "fluidlite.h"

#define SAMPLE_RATE 44100
#define SAMPLE_SIZE sizeof(float)
#define NUM_FRAMES SAMPLE_RATE
#define NUM_CHANNELS 2
#define NUM_SAMPLES (NUM_FRAMES * NUM_CHANNELS)

int main() {
    fluid_settings_t* settings = new_fluid_settings();
    fluid_synth_t* synth = new_fluid_synth(settings);
    fluid_synth_sfload(synth, "soundfont.sf2", 1);

    float* buffer = calloc(SAMPLE_SIZE, NUM_SAMPLES);

    FILE* file = fopen("float32output.pcm", "wb");

    fluid_synth_noteon(synth, 0, 60, 127);
    fluid_synth_write_float(synth, NUM_FRAMES, buffer, 0, NUM_CHANNELS, buffer, 1, NUM_CHANNELS);
    fwrite(buffer, SAMPLE_SIZE, NUM_SAMPLES, file);

    fluid_synth_noteoff(synth, 0, 60);
    fluid_synth_write_float(synth, NUM_FRAMES, buffer, 0, NUM_CHANNELS, buffer, 1, NUM_CHANNELS);
    fwrite(buffer, SAMPLE_SIZE, NUM_SAMPLES, file);

    fclose(file);

    free(buffer);

    delete_fluid_synth(synth);
    delete_fluid_settings(settings);
}

About

Very light version of FluidSynth designed to be hardware, platform and external dependency independant.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 99.6%
  • Other 0.4%