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A clone of classic 2D game "Breakout" made using OpenGL and C++.

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Breakout Game

Table of Contents
  1. About The Project
  2. Prerequisites
  3. Contact
  4. Acknowledgements

About The Project

A clone of classic 2D game Breakout made using OpenGL and C++.

Breakout begins with eight rows of two types of bricks/tiles; non-solid (destroyable) and solid (not destroyable).
Using a single ball, the player must knock down as many non-solid bricks as possible by using the walls and/or the paddle.
If the player's paddle misses the ball's rebound, they will lose a turn.
The player has three turns to try to clear two screens of bricks.

Built With

  • C++17
  • OpenGL 3.3
  • GLFW
  • GLAD
  • Boost Library

Prerequisites

Contact

Acknowledgements

About

A clone of classic 2D game "Breakout" made using OpenGL and C++.

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