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genesis.go
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genesis.go
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package types
import "bytes"
// GenesisState is the state that must be provided at genesis for the issuance module
type GenesisState struct {
Params Params `json:"params" yaml:"params"`
Supplies AssetSupplies `json:"supplies" yaml:"supplies"`
}
// NewGenesisState returns a new GenesisState
func NewGenesisState(params Params, supplies AssetSupplies) GenesisState {
return GenesisState{
Params: params,
Supplies: supplies,
}
}
// DefaultGenesisState returns the default GenesisState for the issuance module
func DefaultGenesisState() GenesisState {
return GenesisState{
Params: DefaultParams(),
Supplies: AssetSupplies{},
}
}
// Validate performs basic validation of genesis data returning an
// error for any failed validation criteria.
func (gs GenesisState) Validate() error {
for _, supply := range gs.Supplies {
err := supply.Validate()
if err != nil {
return err
}
}
return gs.Params.Validate()
}
// Equal checks whether two GenesisState structs are equivalent
func (gs GenesisState) Equal(gs2 GenesisState) bool {
b1 := ModuleCdc.MustMarshalBinaryBare(gs)
b2 := ModuleCdc.MustMarshalBinaryBare(gs2)
return bytes.Equal(b1, b2)
}
// IsEmpty returns true if a GenesisState is empty
func (gs GenesisState) IsEmpty() bool {
return gs.Equal(GenesisState{})
}