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Fix typo in internal class name and docs.
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kbirk committed Apr 15, 2016
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2 changes: 1 addition & 1 deletion bower.json
@@ -1,6 +1,6 @@
{
"name": "esper",
"version": "0.10.0",
"version": "0.10.1",
"description": "A low-level WebGL rendering framework",
"homepage": "https://github.com/kbirk/esper",
"authors": [
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12 changes: 6 additions & 6 deletions build/esper.js

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12 changes: 6 additions & 6 deletions docs/ColorRexture2D.html
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<html lang="en">
<head>
<meta charset="utf-8">
<title>ColorRexture2D - Documentation</title>
<title>ColorTexture2D - Documentation</title>

<script src="scripts/prettify/prettify.js"></script>
<script src="scripts/prettify/lang-css.js"></script>
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</nav>

<div id="main">

<h1 class="page-title">ColorRexture2D</h1>
<h1 class="page-title">ColorTexture2D</h1>



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<header>

<h2>
ColorRexture2D
ColorTexture2D
</h2>

<div class="class-description">A texture class to represent a 2D color texture.</div>
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<h2>Constructor</h2>


<h4 class="name" id="ColorRexture2D"><span class="type-signature"></span>new ColorRexture2D<span class="signature">(spec, width, height, callback)</span><span class="type-signature"></span></h4>
<h4 class="name" id="ColorTexture2D"><span class="type-signature"></span>new ColorTexture2D<span class="signature">(spec, width, height, callback)</span><span class="type-signature"></span></h4>





<div class="description">
Instantiates a ColorRexture2D object.
Instantiates a ColorTexture2D object.
</div>


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12 changes: 6 additions & 6 deletions docs/ColorTexture2D.js.html
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var DEFAULT_INVERT_Y = true;

/**
* Instantiates a ColorRexture2D object.
* @class ColorRexture2D
* Instantiates a ColorTexture2D object.
* @class ColorTexture2D
* @classdesc A texture class to represent a 2D color texture.
* @augments Texture2D
*
Expand All @@ -131,7 +131,7 @@ <h1 class="page-title">ColorTexture2D.js</h1>
* @param {String} spec.type - The texture pixel component type.
* @param {Function} callback - The callback to be executed if the data is loaded asynchronously via a URL.
*/
function ColorRexture2D( spec, callback ) {
function ColorTexture2D( spec, callback ) {
spec = spec || {};
// get specific params
spec.wrapS = spec.wrapS || spec.wrap;
Expand Down Expand Up @@ -193,9 +193,9 @@ <h1 class="page-title">ColorTexture2D.js</h1>
}
}

ColorRexture2D.prototype = Object.create( Texture2D.prototype );
ColorTexture2D.prototype = Object.create( Texture2D.prototype );

module.exports = ColorRexture2D;
module.exports = ColorTexture2D;

}());
</code></pre>
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